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BSD style man page for Old Empire, preformatted

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Lewis R. Jansen

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Jan 10, 1986, 9:32:49 PM1/10/86
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Here is a formatted version of the previous article.

Again, there a couple spots that will need to be customized to
your system.

Enjoy!!!!

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OLDEMPIRE(6) UNIX Programmer's Manual OLDEMPIRE(6)

NAME
oldempire - A Simulation of Territorial Conquest

SYNOPSIS
/usr/games/oldempire [ Country_Name < Representative > ]

_ C_ o_ u_ n_ t_ r_ y__ N_ a_ m_ e - The name of the country you are currently
playing.

_ R_ e_ p_ r_ e_ s_ e_ n_ t_ a_ t_ i_ v_ e - Your 'password' into _ E_ m_ p_ i_ r_ e. This prevents
unauthorized use of your country while you are away from
your terminal.


DESCRIPTION
_ O_ l_ d_ E_ m_ p_ i_ r_ e, to be referred to as _ E_ m_ p_ i_ r_ e, is a multi-player
simulation game involving economic and military factors.
Even though there is no real 'object' to the game, players
develop their own, ranging from being the biggest, strongest
country in existence, to having the lowest military/civilian
ratio possible, while not being overrun by the other coun-
tries.

In _ E_ m_ p_ i_ r_ e, players manage the resources of their countries
in a 'realtime' environment. Each player at the start is
given two sectors, 254 civilians, 254 military, and 254 tons
of iron ore. Each sector can be designated as any of the
various choices, an iron mine, gold mine, capital, harbor,
airfield, and many more. To obtain more sectors, players
must explore the world around them, by moving military or
civilians into unexplored sectors adjacent to ones they
currently own.

_ E_ m_ p_ i_ r_ e is a long term game. It takes a day or two to make
significant changes in a player's country. Players 'login'
to their country (by executing _ E_ m_ p_ i_ r_ e) each day or so to see
how things are going. They then can alter things a little,
by moving ore, civilians, military, etc. to other sectors.

GETTING STARTED
To get started (i.e. apply for a country), try to 'login' to
_ E_ m_ p_ i_ r_ e under a garbage Country Name and Representative.
_ E_ m_ p_ i_ r_ e will then come back at you saying that there is no
country of that name in the records, and will say that if
you wish to apply for a country or just observe the game, go
see SoandSo, where SoandSo is the game administrator. Send
mail to this person and he or she will create a country for
you.

Printed 1/10/86 9 January 1986 1


OLDEMPIRE(6) UNIX Programmer's Manual OLDEMPIRE(6)

WRITING FILES FROM OLDEMPIRE
From inside _ E_ m_ p_ i_ r_ e you are able to write files to the
current directory using the standard Un*x redirection char-
acter '>'. However, if _ E_ m_ p_ i_ r_ e is running under a different
userID, as it would where there is a games system installed,
the current directory MUST have public write permission set.
Otherwise, _ E_ m_ p_ i_ r_ e will be unable to write the data.


MORE INFORMATION
Assuming that your site has the Visitor country implemented,
you can 'login' to _ E_ m_ p_ i_ r_ e as 'Visitor', hitting Return when
it asks you for your name. You will have a very limited set
of commands available to you. Make sure you read the 'info
overview' information. To 'logout' of _ E_ m_ p_ i_ r_ e, type 'bye'
and hit Return.


ONLINE HELP FILES
All the online help files that you can read inside empire
can be found in /usr/games/lib/oempire/INFO. They are in
nroff format.


AUTHORS
Peter Langston, Joe Stetson, Robert Bradbury, and others.

Decompilation of 11/70 object code to current form done by
Tom S. Fisher. Many thanks, Tom!

This Man page written by Lewis R. Jansen.


BUGS
Probably infinite in both magnitude and number.


Printed 1/10/86 9 January 1986 2

------------------chopchop--------------------------
-----
-- Lewis R. Jansen UUCP: {decvax,ihnp4,allegra,vax135}!cornell!lasspvax!lrj
___.-.___ Bitnet: ux...@CornellA.BITNET
[' `(o)' `] Arpa: l...@lasspvax.tn.cornell.edu.ARPA

Fire for'd phasers!

(My opinions are mine alone, but are for sale...)

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