University of Waterloo Computer Science Club
Computer Othello Tournament
When: Saturday, November 15, 1986.
Where: University of Waterloo, Waterloo, Ontario. Math and Computer Building.
Who: Anyone.
Why: To encourage programming for purposes other than completing
CS assignments.
The competition is open to anyone and everyone. Each entrant is required
to have written a non-commercial computer program which plays the game of
Othello. The programs may run on any computer that:
a) the competitor can transport to or dial up from the competition
site; or
b) is available for use by the Computer Science Club. These include
a Honeywell DPS-8/49 running GCOS8, a VAX 11/780 running 4.2BSD,
and an IBM 4341 running VM/CMS.
The program may be written in any computer language, or implemented in
hardware if so desired. The competitor (or a proxy) must be present at
the competition site during the tournament.
The games will be run under international Othello rules, with each player
allotted 30 minutes of playing time per match. The competition will be
organized as a Swiss system tournament.
Trophies will be provided by the Computer Science Club to the top three
finishers in the competition, and the winner's name will be inscribed on
the permanant tournament trophy. There will also be an award for the top
undergraduate finisher from the University of Waterloo.
Entry fee for the competition will be $5.00 (Canadian) for Club members
and $6.01 (Canadian) for others. An entry form is follows in the next
article; if you are interested in competing, please fill it out and return
it. Deadline for entries is November 8, 1986.
For complete rules or more information, please contact:
Computer Science Club
MC 3037
University of Waterloo
200 University Avenue West
Waterloo, Ontario
N2L 3G1
{allegra,clyde,decvax,ihnp4,utzoo}!watmath!csc