[Craftworld Eldar Codex 7th Pdf Download

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Rancul Ratha

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Jun 13, 2024, 2:45:47 AM6/13/24
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When the Eldar race was slipping further and further into debauchery, some recognize the dangers of such hedonism. They left the Eldar civilization in order to make a new start free of the vices corrupting the Eldar species. The Eldar adopted the name Exodite, and settled the primitive worlds early in their Terra-forming process.

Craftworld Eldar Codex 7th Pdf Download


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The exodites are directly connected to their worlds as they house the spirits of their ancestors the same manner a craftworld houses the spirits of the craftworld eldar. This causes the exodites to be directly linked to the worlds and to abandon a world is tantamount to abandoning their ancestors. One effect of this relationship is that the spirits of the fallen exodites are an ever-present influence on the world affecting both the fauna and flora of the planet.

Like other eldar, the exodites make heavy use of the webway. Often exodite worlds and those of neighboring system are riddled with hidden webway gates. This allows the exodite to move from point to point on their worlds and those within their region of space. An exodite army could use the webway to march between continents on their worlds, attack an enemy occupied planet, to encircle an invading army, or even to walk onto another world.

Exodites, when compared to the craftworld eldar, can be seen as primitive. They lack the resources of the craftworlds and must make do with what their worlds provide for them. A noteworthy absence of the machines of the craftworlds, exodites use beast of burden to assist their labors. Some superior technology that makes craftworld eldar such viscous opponents can be found on the exodite worlds, but it is at a much reduce capacity. Lasblasters are favored over the shuriken catapult as they are easier to maintain and equip on the primitive setting of the exodite worlds. Other evidence of their advance technology is demonstrated by their force fields, mesh armor, weaponry and limited anti-gravity devices such as levitating platforms. Other than those items exodite culture is rather devoid of the machinery of the craftworld elder.

The eldar are a psychic race and the exodites are no exception. While the craftworld cousins develop their potential in the hopes of furthering their bond with their worlds and shielding them against harm rather then scribing the future as the farseers of the craftworlds. Wayseers are individuals who have completely dedicated themselves to using developing their psychic potential in for the benefit of exodite society. They use their abilities to tie their psyche with that of their worlds and fellow exodites. The exodites also benefit from possessing warlocks. These individuals use their abilities with less subtlety than the wayseers and often lead squads of exodites into war. Exodites make heavy use of dragon handlers, eldar who use their abilities to interact with the fauna of the exodite worlds. These individual are able to bond with the dragons through a combination of psychic projection and their innate ability to empathize with the reptiles; they fill a necessary role in utilizing the dragons that inhabit the exodite worlds.

The exodites use their innate skill at tracking and stealth to ambush and cut off their enemies. Often lacking significant numbers compared to their opponents the exodites rely on their superior skills, tactics and dragons to win their conflicts.Hit and run guerilla tactics are used to disorientate the opponents who are tormented until they find themselves in a precarious situation, which the exodites can exploit with a devastating assault utilizing their dragons and weaponry.

Not all planet dwelling eldar are all exodites. Some craftworlds are actively colonizing the galaxy and many corsair fleets settle down on a world after achieving their fill of plundering and adventure. Many of these colonies are influenced by the exodites and many exodite communities are adapting more and more of craftworld culture. There are cases where it if difficult to distinguish a craftworld colony influenced by the exodites or an exodite tribe adapting craftworld technology. Some exodite worlds have even taken up the practice of manufacturing craftworld tanks, but most are satisfied to keep the influence of foreign eldar culture to a minimum.

Before deployment assign a number to all the table edges disregarding any table edges that the exodites can fully use as their deployment zone. Randomly assign one of the table edges to the exodites. When calling reserves the exodites may enter from either their deployment zone as normal or from the table edge they rolled.

Dragon Riders: Handlers ride mounted on top of monstrous dragons. These individuals use their connection to the creature to guide its actions on the battlefield. In addition to the handlers some dragons have other exodites riding upon them, typically manning the heavy weapons affixed to the creatures. The dragon will instinctively protect these riders with their body and there are systems such as a force-damping field similar to those used by craftworld warwalkers to protect the exodites riding a dragon with the monstrous creature trait. This system goes not completely guarantee the their safety.

Any ballistic shot that has a strength of 6 or greater that strikes the dragon will kill a rider on a wounding roll of a 6. Take an armor save for the dragon as usually to see if it receives a wound. If the handler is slain the dragon will adapt the universal rules for Rage. If a gunner is slain then the gun they were manning will no longer function. Units that have the sniper rule may attempt to target a rider, declare this before firing. Treat such shots as if they were strength 6 or higher, but the dragon is not wounded by the hit as the sniper has directed their shot against the rider and not the beast.

Craftworld eldar are quick to defend the exodites and take up their causes. An exodite force may possess a craftworld presence due to their shared interest; the army may contain the following selections from Codex Craftworld Eldar:


This individual is the accepted leader and military commander of the exodite force. He guides the exodite tribe both in times of peace and war. Often hailing from a monarchy this individual is an important figurehead to the exodites.


An exodite who has completely dedicated themselves to developing their psychic potential for the betterment of their people and their worlds. Similar to the farseers of the craftworlds, wayseers are eldar who fully embrace their psychic path. These individual focus their powers on linking their psychic self to their environment and people. A wayseer can feel invaders traveling across their world in similar manner that a being may feel a string of small insects walk over their bare skin.

Options: The wayseer must take at least one and up to 5 abilities from the Warseer powers table. The wayseer may purchase from the warseer equipment table. The wayseer may also purchase a dragon mount for 25 points.

Like the craftworld eldar, exodites explore their psychic potential to aid their brethren in warfare. These warlocks assign themselves to units of exodites and use their abilities to enhance their companions.

Assignment: The exodite warlocks do not take up a section on the force organization chart and as many exodites warlocks can be taken as long as there are viable squads for them to be placed with. Warlocks are assigned to squads of exodite warriors, platform teams, dragon knights, and dragon squads in which case they are treated as a squad upgrade, only one warlock may be placed in a squad. When assigned to dragon knights and dragon scout units the warlock must purchase a dragon mount for 25 points. Warlocks will gain all the rules used by the squad in which they are assigned.

The Phoenix Lords are dedicated protectors of the eldar race. Constantly seeking out the enemies of the eldar people the Phoenix Lords are likely to intervene on behalf of the exodites. Typically traveling with a host of their acolytes a Phoenix Lord often appears at the moment of need to provide assistance to the exodites in destroying the enemies of the eldar.

When the exodites wage war many of their numbers mobilize against their enemies. Commonly arranged in squads and given the title of warrior, these eldar are hardy survivalist armed with the same weapons they use to hunt and defend themselves on their dangerous worlds.

Options: Any model can exchange their lasblaster for a lasblaster of lasblast pistol for free. Up to three models may be equipped with specialized weaponry. Two may form a platform team with the equip with a bright lance for 30 points; eldar missile launcher for 20 points; scatter laser for 15 points; shuriken cannon for 5; or a starcannon for 25 points. Any of the three not part of a platform team may be equipped with a fusion gun for 8 points; web caster for 10 points; or power weapon for 5 points.



Dragon knights are skilled warriors armed with laser lances and mounted on carnivorous reptiles. Having developed their skill by besting the megasaurs of their worlds, they are an impressive force on the battlefield. When an enemy army needs to be routed or a raging dinosaur has to be driven off the exodites turn to the their dragon knights.

Skilled lancers: The exodite knights have been riding their mounts and fending off monsters with their lances for most of their careers. Their skill with this weapon is legendary. The dragon knights can fire their lances even if they used fleet during their movement phase.

Devouring Jaws:The carnosaur hunts downs and slays the herbivore dragons that dwarf even this giant killer. The carnosaur is able to tear apart these creatures despite the their difference in size due to their adapted traits and vicious temperament, when faced with human sided opponents, carnosaurs have been know to swallow exalted characters in an single chomp with only a minimum of chewing.


These exodites are often the first line of defense the exodites employ against invaders. They are in constant patrol on the exodite worlds guarding against threats from both foreign and domestic. These exodites exemplify the exodites skill as guerilla fighters and they possess and demonstrate abilities at exploiting the terrain and mastering marksmanship that only an exodite hunter can manage.

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