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I was wondering what all of you think of the way the story and plot are going in the current chronicle. Does anyone have an opinion or any ideas of where you want to see it go?
This is meant to be a fun and open OOC discussion.
Evan Edwards
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Jul 9, 2016, 2:18:03 PM7/9/16
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On Wed, Jul 6, 2016 at 5:27 PM, Joseph Adam Bailey <baj...@gmail.com> wrote:
I was wondering what all of you think of the way the story and plot are going in the current chronicle. Does anyone have an opinion or any ideas of where you want to see it go?
As a reminder, I tend to set a couple themes for each Story, which is a set of about 3 to 7 chapters (i.e., game sessions). But those themes are entirely based on what people are doing with their characters, either unspoken (are PCs doing back room deals? We go political. Are PCs going off looking for fights? We go combat. Are PCs speculating on mysteries? We go supernatural.) or actually said to me (Joe, Miranda, Scott, Emily, and Kiz have all brought up stories that are on the front burner, or about to be). Others are happy to create plot in game and roll with it (Ernie, Chris, Sarah, and Craig tend to do this). The most common is a mix of both: Craig and Scott as examples, send in plot ideas and then twist them during game in various directions.
The one key thing is that it is a player driven game. I work to make sure no one player dominates the game (even if a *character* might for a bit) and the pacing and spotlight swivel around to give everybody an opportunity to have their moment. It's not required (at least a couple players specifically want to stay in the background), but it is encouraged and -- importantly! -- very much supported by your ST (Scott had bad stagefright, and did those planned scenes to build up his courage).
In my D&D game, I work against the PCs. That's that game. In CofD (and WoD), there are STs who operate that way, despite it saying in the book that is not what your role is. But that's not how we roll in Requiem. This is a story oriented game, and your ST (and Matt, your Narrator, and Sean, your Stage Manager) are here as collaborators to help foster your story, not to work against you.
So I very much encourage you all to collaborate OOC to create awesome stories. Even with your "antagonist" -- some of the greatest scenes were the result of Corey, Sarah and Chris getting together OOC and plotting together, then walking in as Pinkerton, Malone, and Owen and ripping each other apart -- just as they had planned to. If you need an outside force as part of your story, your staff (Matt, Sean, and I) stand ready and willing to make that happen.