Scenario:
- Suppose I want to have a space man that floats in space (gravity=0)
- He is movable (Dynamic)
- When he collides with any walls (Static) in space, he should not bounce but stay touching the wall until he chooses to move away.
Is there any material or method I can use that won't cause him to bounce?
I tried a PreInterceptor that disables his speed on contact, but then he can't move away.
Ideas welcome, thanks in advance.
Sumo