isBullet and pinball issue

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Vincent Blanchet

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Feb 14, 2017, 7:14:55 AM2/14/17
to Nape Physics
Hello,

I tryed to get some help on haxeflixel forum but no one seems to know how.
My goal is to make a pinball game.
My problem is the continuous collision detection that looks sticky when the ball is smashed by flippers ( isBullet:true), I wonder how to get a smooth and "normal" behaviour when smashing it.

You can try it here by clicking on the isBullet check box :

My code is there :

The original post on the haxeflixel forum :

I will be really grateful if you can help me on this point. Thanks
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