Celestial Alignment Turn Order Round 1

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Carol

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Feb 15, 2009, 6:39:37 PM2/15/09
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SANITY POINTS
Player 1
Player 2

Player 3

EDUCATION
Player 1
Player 2

Player 3


ADVENTURE POINTS
Player 1
Player 2

Player 3


Table Cards

Story Deck Location
Player 1
Player 2

Player 3



Allies
Player 1
Player 2

Player 3

Tomes/Spells/Artifacts/Events
Player 1
Player 2

Player 3


Threats
Player 1
Player 2

Player 3



Top of Discard Pile
Player 1
Player 2

Player 3



Round 1

Player 1 #1:

Player 2 #1:
Player 3 #1:



Player 1 #2:
Player 2 #2:
Player 3 #2:



Etc.

Round Ends


Combat Round One

Direct Threats Commit Monsters
Player 1:
Player 2:
Player 3:



Defending allies
Player 1:
Player 2:
Player 3:



Spells/Artifacts(Can continue as long as any player
has something to use or cast. You may cast or use an
artifact, even if you don't have a monster}
Player 1:
Player 2:
Player 3:



Reveal monster and resolve combat
Player 1:
Player 2:
Player 3:



Round 2
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