GrizzlyAdams
unread,Aug 24, 2008, 5:45:42 PM8/24/08Sign in to reply to author
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to mysqlgame
It would be awesome if you could send a trade emissary (cost 1 fuel *
distance) to another player offering to trade X units money/fuel/
attackers for Y units money/fuel/attackers.
Player offering trade pays fuel costs for sending the items each way.
Example:
Bob offers to trade 100 fuel from his row (180) to Jim's row (170) in
exchange for 100 money. This costs Bob 130 fuel. Jim accepts Bob's
offer, 100 money is removed from Jim's row, and placed in Bob's, 100
fuel is placed in Bob's.
What happened: Bob's row was deducted 130 fuel because of the cost of
fuel for 1: the trade emmissary, 2:getting the fuel there, 3: getting
the money back, and 4: the actual fuel being offered.
Another Example:
Bob offers to trade 200 fuel from (180) to Jim at (170) in exchange
for 600 money. This costs Bob 290 fuel. Jim doesn't like Bob's offer
and denies it. Bob gets back 240 fuel. Jim gains nothing and loses
nothing.
What happened: Bob's row was deducted 290 fuel This was 20 for the
fuel to get there, 60 for the money back, 10 for the emmissary, since
the fuel returned instead of the money, the fuel + 40 unused units is
added back to Bob's row.
Final Example:
Bob offers 600 fuel to Jim in exchange for 100 money. Bob's row is
deducted 730 fuel. Jim likes this offer and accepts. Bob gets back 50
fuel an 100 money (the extra 50 fuel was to cover the cost of
returning the fuel if Jim had denied the trade). Jim gets 600 fuel,
and loses 100 money.