Atrius Althorand The leader of Orgard's thief guild and a former Amanor aristocrat.
Agramed Oslo A former Osirian general who was enslaved for supposedly attacking Chieftain Moreth.
Grindelwald Maultor The seemingly immortal emperor of Validus, who corrupted the First Men into serving him.
A mysterious contract from the royal family sparks the interest of an organized band of sellswords. What seems like a normal job quickly spirals into a whirlwind of betrayal and tragedy, thrusting a young rogue and his unlikely companions into the middle of an ancient prophecy.
Rumors of long forgotten creatures, lost magic and a cult devoted to a dark god signify the coming of a new age. With petty feuds and corrupted politicians dividing the unity of the great nations, a blind eye is turned to the true evil about to descend upon the land.
Rumors of long forgotten creatures, lost magic and a cult devoted to a dark god signify the coming of a new age. With petty feuds and corrupted politicians dividing the unity of the great nations, a blind eye is turned to the true evil about to descend upon the land.
Gaias Strengths
Gaia is excellent at map control. Her economy is just plain sweet. Her raids are swift and deadly(when done correct). She has Gaias forest. Finally she is the best god for suprise attacks. Using Gaias True Power!
Gaia is excellent at map control. You should always be ahead of your enemy and have a turma at each gold mine asap to watch for when the enemy expands to a new mine. Forward building is a must becuase Gaia is easy to rush so you must make your enemy think twice about rushing by having a forward on him before he gets it on you. You want to make him think you are stronger than you are thus keeping him from rushing you and making you defend. Also map control wins games and your turma can be spamed fast and cheap then soon after cherio. Use your turma to scout and raid all of the gold mines while your cherio defend your forward. If your cherio need help the turma can quickly reach them from any place on the map. Your execusion of this map control tactic is key to using this goddes. Next is your eco you absolutly have to adapt your eco quickly to produce counter units cherio take up a large pop space so you will most likly be outnumbered a little so u have to have the unit counters to even out the odds meaning you gotta have your eco support your units that are being made at all times. Eco upgrades have to be gotten asap becuase eco is where u shine vs other civs. Lamas must always be used for gold b/c they are so cheap only 100 food along with boats that are 45 wood(Gaias Forest). Economy then leads on to what a great raider she is. Gaias turma are a counter archer unit giving them good peirce armor so use them for raids arrows are weak vs them they are fast and easily massed. Always raid with your turma exspecially when the enemy goes for that second gold mine. Constant raiding will keep him guessing where and how strong you really are. Your raids will do heavy damage to his gold supply making them very deadly. Gaias forest keeps your wood eco great what else can i say about it. Lastly and probaly her best strenght is she can suprise any player easily. Most people dont play Gaia therefore know one really is that familiar vs her. But mostly people always expect a Gaia player to boom and Gaia can do way more than a boom. She does rushing/raiding and turtle excelent its just overlooked b/c its so hard to pull of with her. I personaly suggest a heavy raiding/rushing style of play b/c everyone assumes she cant raid/rush well so they are suprised when you pull it of well and kick there ass. Besides when you suprise your opponent theyfreak out and panic then lose focus worry and resign. Suprise is the best war tactic you can have. Final Thoughts
When using Gaia always focus be fast and aware. Use all her bonuses you will need everyone of them. She is going to be a pain to play vs rushing civs ie. norse. Know your units and what they are good at. Finaly dont relie on BO to heavily they are just a general idea of how to get your eco going and must be ajusted during every game asap. I hope you enjoyed my Gaia Guide and any positive feedback would be appreciated. AuthorReplies: raccoonlord
Mortal posted 19 October 2004 08:12 PM EDT (US) 1 / 28
great guide!anyone can make a guide about someone like loki or hades but gaia is hard.i also love how you brought it all together at the end so we can take in what we just read.i think more people should do thatone thing you might want to do the guide in segements and have them like in points or something.that looks more attractive and makes it easier to understand.look forward to more guides in future. Theris264
Mortal posted 19 October 2004 08:29 PM EDT (US) 2 / 28 Guide making reinvented? Two guides in a few hours, and before that none in a month. Anyways:
Added.
Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumerformer member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi KoEDrunkenMonkey
Mortal posted 19 October 2004 08:39 PM EDT (US) 3 / 28 One thing i forgot to add in my guide is that automen are great infantry and counter MUs and human units well also cherios will kill the heros fast enought to keep your automen alive. Spider Lair also is great for evening out the odds Leto should really be considered for classic god. yukito
Mortal posted 19 October 2004 09:04 PM EDT (US) 4 / 28 You might wish to put a little more information on gaia's lush. (yes, i know there is a lush guide already =P) KoEDrunkenMonkey
Mortal posted 19 October 2004 09:16 PM EDT (US) 5 / 28 Yukito i didnt put any info on lush b/c its a straight forward concept but lush does protect your buildings from being destroyed by a tartarian gate and keeps underworld from being directly in your base. Also it does keep enemys from building on it so a eco guild by an empty setlement would be ok early on to slow down the enemy from taking it but like i said before i didnt add it b/c its so straight foward and not really a strength or power of gaias but i add it in here for you anyway. a192
Mortal posted 19 October 2004 09:59 PM EDT (US) 6 / 28 The only problem of gaia is that they can't counter MU early. I can beat 1800 gaia players but not 1750 isis players with loki. If she can pick minor god Prometheus in classical, I am sure she becomes another Isis. One of the best defensive god, cheaper economy upgrade, building regenerate hp, block gd with Hesperides tree in heroic age, gaia forest & lush.Stat for Greek Gd
Stat for Norse Gd
Stat for Egyptian Gd
Stat for Atlantean Gd KoEDrunkenMonkey
Mortal posted 19 October 2004 10:10 PM EDT (US) 7 / 28 Gaia can counter MUs contrary to popular belief just promote your turmas to heros and if you dont have the resources for it your playing her eco wrong. Also the automata have a multiplied attack vs other MUs. Also Gaia doesnt defend well thats why shes rushed so much. Besides how can any attie defend well when there buildings have such low HP. a192
Mortal posted 20 October 2004 06:08 AM EDT (US) 8 / 28 you're my hero if you can handle early MU rush in high level game. If I face Gaia, I usually advance 4:20 as loki and begin to rush with hero & MU. The key point is to rush as soon as possible with MU and don't let Gaia time and resources to upgrade her economy. I do not mean Gaia can't handle MU rush at all, for example, cast forest tree on tower is one solution. But two ppl with same skill level loki rush most likely can beat Gaia.Stat for Greek Gd
Stat for Norse Gd
Stat for Egyptian Gd
Stat for Atlantean Gd KoEDrunkenMonkey
Mortal posted 20 October 2004 05:50 PM EDT (US) 9 / 28 u can get a decent eco for turma heros wit gaia easy at 4:20 a192
Mortal posted 20 October 2004 09:30 PM EDT (US) 10 / 28 Come on, it is known issue that Atlantean have problem to handle MU in early classical if they do not pick Prometheus.No point to argue if you really think you can afford 90W, 75G & 3 Favor to convert each single turma hero(you need few of them probably early) with decent eco at 4:20.Again, I do not mean Gaia can't handle MU rush at all but two ppl with same skill level loki rush most likely can beat Gaia.BTW, I really want to see a recorded game how you advance to classical with 4:20, plus you have 2 barracks + decent eco(it means you upgrade tech already I think?) + few turmas + 2 turmas hero at around 5 minsStat for Greek Gd
Stat for Norse Gd
Stat for Egyptian Gd
Stat for Atlantean Gd jj11188
Mortal posted 20 October 2004 10:44 PM EDT (US) 11 / 28 I didn't read the full guide. You need to put in more paragraphs. A full page of all words and no spaces is alot harder to read then if you leave some space. I will gladly read it if you edit it and add a little space. KoEDrunkenMonkey
Mortal posted 20 October 2004 11:16 PM EDT (US) 12 / 28 a192 its easy w/ gaias forest u can get automata and turma hero easy by 5:00 if ya know what your doing w/ about 15 favor or so. And the promethean can be killied easy with one turma hero id give ya a rec of it but i dont know how to post recs. As far as what u said about 2 equal players going at it w/one as gaia other loki rusher yea i agree rusher will have better chance but his MU rush is overated and people really dont know how to play gaia well cuase most gaia players are noobs thats is my whole purpose of writing this guide to help them out a little so us gaia players stop getting flamed so much. KoEDrunkenMonkey
Mortal posted 20 October 2004 11:20 PM EDT (US) 13 / 28 jj11188 i wont be editing this guide sorry either u are interested enought to read it or not and its not in paragraphs becuase it would break up the flow of it. Anyway its worth the trouble to read its a different post style yes but that doesnt mean its not good or worth the read. a192
Mortal posted 21 October 2004 03:03 AM EDT (US) 14 / 28 Quote: