2) Install manually(via device manager select from driver folder any of two ZMT/Acer) EDID override for your TV/monitor and now you should have "Optimized for GeForce" display type in NV control panel.
From a developer perspective, the handling of the display of 3D games on a 3D TV is transparent. The game developer needs to develop only for 3D Vision and 3DTV Play handles the rest. And of course playback of 3D movies over HDMI onto a 3D TV already works and doesn't require this add-on.
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Dell launched their new lineup of XPS laptops today. Featuring GF108 GPUs from NVIDIA, all of them have HDMI 1.4a ports. 3DTV Play comes bundled with the laptops. In addition to Dell, systems from ASRock (the Vision 3D, which we already reviewed) and some upcoming systems from Zotac also have this add-on bundled. Frankly GF108 systems aren't going to be the best examples of 3DTV Play, given the heavy overhead of stereoscopic rendering in games. The best platform for 3D gaming would be using GF104 (and ideally a pair of them), which at the moment may be a bit hard to swallow in an HTPC.
1. Avatar the Game
The game Avatar works without problems in 1080p 24Hz 3D mode and can be played pretty comfortable even with Vsync enabled, although you better disable it for a bit better experience. The problem however turned out to be the average framerate I was getting from the game which was around 30 fps (per eye) at 1080p mode with maximum details with both GPUs loaded to just about 48%. So definitely some performance optimizations can help get the user better experience from the game.
3. BlazBlue: Calamity Trigger
This is one of the games that I could not make the 1080p 24Hz 3D mode work as the game tries to force 60Hz refresh rate by default, however there were no problems to play it in 720p 60Hz 3D mode. The game itself is not so demanding anyway, so the GPU load was quite low here.
4. Bioshock 2
Here the 1080p 24Hz 3D mode works just fine, but the game is unplayable with vsync enabled, disabling it however improves the situation a lot and as you can see from the video above with over 100 fps average the game is using both GPUs at maximum with them being loaded at over 95%.
8. Dead Rising 2
In that game the 1080p 24Hz 3D mode also works and the game is not very comfortable when playing with vsync enabled, so you better disable it if you want to play it in the higher resolution mode. The GPU utilization is over 60% for both video cards and most of the time the provided framerate is quite high (over 70-80 fps), but there are some moments when entering big open spaces with a lot of zombies when it drops down to less than 20 fps and surprisingly enough the GPU utilization is also drops to less than 20% at these times. The issue with the flickering mouse cursor in the right lens is also present in this game.
9. Fallout: New Vegas
In this game the 1080p 24Hz 3D mode also works, and with vsync enabled from the game it is kind of playable, but you get a feeling of inertia of your crosshair when panning around, so disabling the vsync again can improve things. You get about 35 fps average framerate per eye which can be a bit on the edge and both GPUs are loaded to just about 45%, so some performance optimizations can help here too.
13. Lara Croft and the Guardian of Light
The 1080p 24Hz 3D mode works just fine, the game is played better with vsync disabled, although you can still play with it enabled at 24Hz. This title is not very demanding, so there are no issues with the performance of the SLI setup.
14. Metro 2033
Quite a demanding game as you should know, the 1080p 24Hz 3D mode works, vsync is disabled by default, no in-game option for controlling it. With DX11 mode, very high details, no AA gets you just 20 fps average (per eye), around 53% load on the GPUs, not very playable in that situation, so had to lower the details to get around 40 fps average which makes it playable.
17. Singularity
The 1080p 24Hz 3D mode works, and at 24Hz vsynced the game is playable, but looking around creates a kind of strange feeling, like there is some kind of inertia when you are moving your crosshair. Disabling vsync from the in-game menu makes it much more comfortable to play at 1080p 24Hz 3D mode. Around 60% load with vsync off for both GPUs and fps of over 100, with vsync enabled the load on both GPUs gets to just about 10%.
18. StarCraft 2: Wings of Liberty
In that quite popular title the 1080p 24Hz 3D mode works just fine and with vsync enabled the scrolling of the map is not so good, but with vsync disabled is it much better and the game is quite playable. Over 60 fps average with both GPUs loaded to around 50%.
19. Transformers: War for Cybertron
Here the 1080p 24Hz 3D mode works as well and the the game is playable with vsync enabled, when vsync is disabled it rises just to 30 fps, because the game is capped at 30 max fps.
So out of 20 tested games, just a single one is unplayable due to some weird behavior, two games are completely playable, but have some issues when using AA, some others have minor issues. The 1080p 24Hz 3D mode did not work in only three games out of 20 and the reason for that is something within the games that forcing higher refresh rate. If you want to play at 1080p 24Hz 3D mode you should disable the vsync and be sure to have a high average fps in order to make the experience better. And finally some performance optimizations would also help a lot, especially with more demanding games and for multi-GPU configurations.
Lots of games need no modification, but there are simple things that developers can do to make the experience really fantastic - and a few stumbling blocks that developers can avoid to ensure that their game plays well.
The NVIDIA 3D Vision products supports the leading 3D products available on the market, including 120Hz desktop LCD monitors, 3D projectors, and DLP HDTVs (complete list of supported displays). The NVIDIA 3D Vision driver can process any game to support all of these displays, so specifics of the display are isolated from the application and game developers don't need to worry about the details. The 3D Vision driver architecture even supports HDMI 1.4 3D TVs using NVIDIA 3DTV Play software.
For the best experience, of course, there are a few simple steps that a developer can take to ensure that their game plays its best with 3D Vision, including making sure that player HUD elements are displayed at screen depth, that UI's like crosshair reticules show in depth correctly (screen reticules can be confusing, but laser sights look *incredible* in 3D, as do projectile ballistics!), and that render-to-texture passes follow a few simple rules (that most developers already follow without realizing it).
With a little more effort, developers can take the reins to control their own 3D stereo experiences, altering subtle player-attention controls like dynamic convergence or adding startling out-of-the-screen special effects.
Imagine expanding your gaming real estate across three displays in Full HD 3D for a completely immersive gaming experience with NVIDIA Surround technology. With the introduction of NVIDIA GeForce GTX 400 GPUs, you can now use the award winning NVIDIA 3D Vision to build the world's first multi-display 3D gaming experience on your PC.
With NVIDIA 3DTV Play software, any compatible NVIDIA GeForce(R) GPU-powered system can be connected to a HDMI 1.4 3D HDTV. The combination enables users to view 3D photos and videos, and play nearly 500 games in breathtaking 3D environments, including StarCraft II: Wings of Liberty, Mafia II, and Call of Duty: Black Ops. When using compatible video playback software(1), NVIDIA 3DTV Play software users can watch Blu-ray 3D blockbusters on 3D HDTVs in full 1080p stereoscopic 3D, enjoying rich, HD digital surround sound through an HDMI connection to a compatible audio/video receiver(2).
"3D Games, video and photos on a big screen 3D HDTV is an amazing experience," said Phil Eisler, general manager of 3D Vision at NVIDIA. "GeForce PCs with 3DTV Play software enable users to play nearly 500 games on a 3D TV. That's far more than any other platform."
NVIDIA 3DTV Play software, a feature of NVIDIA's award-winning 3D Vision technology, is designed and supported by NVIDIA to ensure the highest standards of quality, delivering industry-leading performance, capabilities and reliability. It supports industry-standard HDMI 1.4 3D HDTVs and compatible 3D glasses from all major TV manufacturers, and runs on Microsoft Windows Vista and Windows 7 PCs. With the addition of compatible playback software and A/V receivers, NVIDIA Fermi architecture-based GeForce GPUs users can experience HD 24-bit multi-channel audio at up to 192 KHz, or lossless DTS-HD Master Audio and Dolby TrueHD audio bit streaming.
surround sound can actually be maintained while using the EDID hack for passive 3d monitors! you need a program called moninf. you import your display .inf without the EDID hack and copy certain lines of text having to do with sound. then you open the EDID hacked .inf and paste/replace the original text for audio. it will still still come up as acer in the taskbar, but 5.1, 7.1, and even dolby atmos sound are now unlocked (as of several drivers ago they added dolby atmos). I wish I could remember exactly how I did this but that was basically it, not that complicated if you already understood the first EDID hack, to modify it a bit further to keep your surround sound with moninfo.exe
Thanks for this great guide. I could install and activate 3d but have the problem that now I have 2 pictures/viewing angles per eye. Has anyone had this problem before? I am using a lg la6136 passive 3dtv. Do you have any idea what could have gone wrong or how to resolve this?
It is because the Acer monitor is one that Nvidia supports. The only thing that is changing is the ID (name) of your monitor in the new INF driver, tricking the nvidia driver to recognize your monitor as the Acer, and hence, enabling interlaced mode.
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