Hi all!
I'm still working on the refactoring of Rice to use a more "modern"
OpenGL approach (and so, will be easier to put in OpenGL ES).
I must confess I almost gave up when I saw how many troubles the
refactoring was providing. So many weird regressions, mainly due that
Rice use a lot of old command (and a old renderer code paradigm) that
make the new Color Combiner (fully GLSL now) redondant at some points
(alpha cutof, alpha blending, etc...) and put the mess everywhere. But
taking problems one by one, I tent to solve them (slowly but certainly)
and I continue my investigations. It will still took a lot of time as
cycle Fill and Copy was using the old OpenGL that doesn't work at all
anymore, and so, need an update to use the GLSL Color Combiner. Lot of
work in perspective...
Anyway, I would like to know if mupen64plus provide debugging tools. I
would like to see what the N64 is trying to do. Something like this:
https://3.bp.blogspot.com/-DoqzJc3Fh14/UFo7G02M-OI/AAAAAAAACFU/DV8JKVnE57I/s1600/dld1.png
I don't need the UI but the list of gbi commands before each draw would
be awesome.
Any idea how to achieve this? Any informations is welcome. :)
Regards,
Dorian