Marcus Dean Adams
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To whom it may concern:
I recently purchased a Logitech Gamepad F310 to use with Mupen64Plus and
found that the Z button was mapped to the Start button and a few other
oddities. When I looked in the InputAutoCfg.ini there was nothing under
the sub-heading for this particular controller, it was just listed under
"XBox Clones" with no configurations present for it. Here's a
configuration I created to place a few buttons where they're supposed to
be. I put N64's "B" on the "X" (right) face button because it felt more
natural to me, N64's "Z" is set to RB, and the LT and RT buttons are
mapped as the N64's L/R buttons. The rest of the config is pretty much
identical to other Logitech Playstation-esque controllers.
[Logitech Gamepad F310]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = "hat(0 Right)"
DPad L = "hat(0 Left)"
DPad D = "hat(0 Down)"
DPad U = "hat(0 Up)"
Start = "button(7)"
Z Trig = "button(5)"
B Button = "button(2)"
A Button = "button(0)"
C Button R = "axis(3+)"
C Button L = "axis(3-)"
C Button D = "axis(4+)"
C Button U = "axis(4-)"
R Trig = "axis(5-)"
L Trig = "axis(2-)"
Mempak switch = "button(1)"
Rumblepak switch = "button(3)"
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)
--
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Marcus Dean Adams
"Civilization is the limitless multiplication of
unnecessary necessities."
-- Mark Twain