flickering and extreme ghosting/transposing frozen frame(s) on top of game, Mario 64

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G Rod

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Nov 10, 2014, 3:35:47 PM11/10/14
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im running a Mid 2012 Retina MBP on Mountain Lion 10.8.5 with mupen64plus v2 x64. I followd the tutorial @ http://speedofmac.com/tutorials/launch-games-with-mupen64plus.html for the terminal and ran it stock using a mario 64 rom to test from doperom.

tried taking some captures (cmd+shift+4+space) but they dont seem to show the excessive ghosting of the image. Basically imagine how the screen looks when Mario first enters the game and the camera is behind him. then when youre allowed to move that first image of him stays static flickering on the screen while you're moving around. The image flickers on top of the active game, and it will change randomly to some other frame that just passed. the game seems itself seems fine.

Maybe a settin i need to change?

G Rod

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Nov 11, 2014, 4:25:14 AM11/11/14
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Also im getting no errors in the terminal. Everything seems fine, except im having problems with the ps3 dualshock config which seems to have Select = A, dpad left = start etc.

Not sure how to take a screenshot within the emu; to see if that will capture what im seeing.


Terminal from running, some usage and to close:

Core: Goodname: Super Mario 64 (U) [!]
Core: Name: SUPER MARIO 64      
Core: MD5: 20B854B239203BAF6C961B850A4A51A2
Core: CRC: 635a2bff 8b022326
Core: Imagetype: .z64 (native)
Core: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
Core: Version: 1444
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console Status: Cheat codes disabled.
UI-Console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice' v2.0.0
UI-Console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v2.0.0
UI-Console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v2.0.0
UI-Console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v2.0.0
Input: 1 SDL joysticks were found.
Input: N64 Controller #1: Using auto-config with SDL joystick 0 ('PLAYSTATION(R)3 Controller')
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Mupen64Plus SDL Input Plugin version 2.0.0 initialized.
Video: SSE processing enabled.
Video: Found ROM 'SUPER MARIO 64', CRC ff2b5a632623028b-45
Video: Initializing OpenGL Device Context.
Core: Setting 32-bit video mode: 640x480
Video: Using OpenGL: NVIDIA Corporation - NVIDIA GeForce GT 650M OpenGL Engine : 2.1 NVIDIA-8.16.74 310.40.00.10f02
Audio: Initializing SDL audio subsystem...
Core: Starting R4300 emulator: Dynamic Recompiler
Core: R4300: starting 64-bit dynamic recompiler at: 0x10a190d20
Core Status: Stopping emulation.
Core: R4300 emulator finished.
Core Status: Rom closed.

Richard Goedeken

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Nov 12, 2014, 7:59:45 PM11/12/14
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Are you in fullscreen or windowed mode? Sounds like something going on w/
OSX's compositing window manager.

Richard
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