There was also no SDL Joytest for OSX and I didn't see the code to compile it, using some code from the net I was able to map all of the buttons(a,b,x,y,start) correctly. The left joystick appears to be correct, but not entirely sure about the Dpad or right joystick. When using the driver above it is listed as "Controller" for the name. This may not be 100%, but its a start at least.
[Controller]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = axis(6+)
DPad L = axis(6-)
DPad D = axis(7+)
DPad U = axis(7-)
Start = button(4)
Z Trig = axis(2+)
B Button = button(12)
A Button = button(11)
C Button R = button(1) axis(3+)
C Button L = axis(3-)
C Button D = axis(4+)
C Button U = button(3) axis(4-)
R Trig = button(5)
L Trig = button(4)
Mempak switch = button(9)
Rumblepak switch = axis(5+)
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)
--
You received this message because you are subscribed to the Google Groups "mupen64plus" group.
To post to this group, send email to
mupen...@googlegroups.com.
To unsubscribe from this group, send email to
mupen64plus...@googlegroups.com.
For more options, visit this group at
http://groups.google.com/group/mupen64plus?hl=en.