Maya 2017

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Anthony Hunt

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Sep 22, 2016, 9:45:37 AM9/22/16
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Hi All, 

Sorry if this is now the wrong group for this, but as the 2016- threads are here I thought it might be more appropriate.

Is/has anyone had any luck install Maya 2017 (or the Entertainment Creation Suite Ultimate 2017)?

I've tried the 2016 method of deploying the installer and running it like:
  /Applications/Install\ Maya\ 2017.app/Contents/MacOS/setup --noui --serial_number=xxx-xxxxxxxx --product_key=657I1 (or --product_key=793I1)   --license_type=kNetwork --server_name=fqdn

Whilst the installation completes I'm asked to enter the serial number on first launch.

Using adlmreg the product key 793I1 results in an error code of 13 (which I'd guess is pretty normal as it's the suite key, but the 6571I1 key produces the confirmation 
  adlmreg -i N 657I1 657I1 2017.0.0.F xxx-xxxxxxxx  /Library/Application\ Support/Autodesk/Adlm/PIT/2017/MayaConfig.pit

Serial Number exists. Skip registration.


And still I get the enter serial on first launch.  Am I missing something?  Speaking of which, Does anyone know the product key for Mudbox 2017?  This doesn't appear anywhere on the Autodesk site?


Thanks,


Anthony.

Rhon Fitzwater

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Sep 22, 2016, 10:05:07 AM9/22/16
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Anthony,

Wrong group, but this may help you.  Below is my post-install script I use for Maya 2017 and it works fine.

-Rhon

#!/bin/sh
/tmp/Install\ Maya\ 2017.app/Contents/MacOS/setup --noui --serial_number=xxx-xxxxxxxx --product_key=793I1 --license_type=kNetwork --server_name=license.host.com
/bin/rm -rf /tmp/Install\ Maya\ 2017.app

lic_data_root='/Library/Application Support/Autodesk/CLM/LGS/657I1_2017.0.0.F'
mkdir -p "${lic_data_root}"
echo '_NETWORK' > "${lic_data_root}/LGS.data"
echo 'done' > "${lic_data_root}/nw.cfg"
cat > "${lic_data_root}/LICPATH.lic" << EOF
SERVER license.host.com 000000000000
USE_SERVER
EOF
exit 0

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Anthony Hunt

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Sep 22, 2016, 10:18:23 AM9/22/16
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Outstanding!!!!

Thank you!!!!

I had a script from Mudbox that was using an older structure by the looks of it!  Thank you very much!  That's just saved my lots of time having already spent a few hours on this!

I don't suppose you know the Mudbox product key?

Ant.
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Semi Doludizgin

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Sep 29, 2016, 9:01:14 AM9/29/16
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This script works for me also thx.

Other question, munki doenst recognize that Maya is installed and it keeps reinstalling this. 

Changed this to the Maya install folder but it doesnt give any receipts.

Can you help me further ?



Op donderdag 22 september 2016 16:05:07 UTC+2 schreef rfitzwater:
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Gregory Neagle

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Sep 29, 2016, 9:08:23 AM9/29/16
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You want to create an installs array so Munki knows what to check to determine it is installed:

makepkginfo -f /Applications/maya2017/Maya.app

Copy and paste the installs array from the generated pkginfo into your actual pkginfo for Maya2017 and run makecatalogs.

More reading:

-Greg

Semi Doludizgin

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Sep 29, 2016, 9:39:08 AM9/29/16
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it works now, thank you.

Op donderdag 29 september 2016 15:08:23 UTC+2 schreef gregn...@mac.com:

Daniel Warren

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Jan 31, 2017, 11:34:23 AM1/31/17
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What adjustments need to be made when using the standalone?  I changed the _STANDALONE as well as kNetwork to kStandalone (I had a 2016 install working with the same script as OP).  Obviously I wouldn't include a server.  Does anything else need to be added?
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Ryan McGough

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Apr 27, 2017, 2:11:16 PM4/27/17
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I'll attach my Mudbox 2017 adaption below just in case anyone is looking for that. Took me a few minutes to figure it out, but with the script from rfitzwater it was easy to nail down.

#!/bin/sh
/tmp/Install\ Mudbox\ 2017.app/Contents/MacOS/setup --noui --serial_number=XXX-XXXXXXXX --product_key=498I1 --license_type=kNetwork --server_name=server.domain.tld
/bin/rm -rf /tmp/Install\ Mudbox\ 2017.app

lic_data_root='/Library/Application Support/Autodesk/CLM/LGS/498I1_2017.0.0.F'

mkdir -p "${lic_data_root}"
echo '_NETWORK' > "${lic_data_root}/LGS.data"
echo 'done' > "${lic_data_root}/nw.cfg"
cat > "${lic_data_root}/LICPATH.lic" << EOF
SERVER server.domain.tld 000000000000
USE_SERVER
EOF
exit 0


On Thursday, September 22, 2016 at 10:05:07 AM UTC-4, rfitzwater wrote:
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