Dragon Quest 8 Walkthrough Pdf

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Chiquita Mcnicholas

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Aug 5, 2024, 1:56:13 PM8/5/24
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Youbegin the game in the throne room of Tantegel Castle where King Lorik will commission you on your quest. Speak to him again at any time to save your game.


Open the three chests in the throne room using the Take command. You'll find 120 gold, a Torch, and a Magic Key. Use the Door command to open the door with the Magic Key and head down the stairs to the main floor of the castle. Talk to the other people in the castle to learn more about your quest and then leave. Enter Brecconary to the east. Use the 120 gold you have to buy some equipment. I usually prefer to buy the Club and some Clothes.

Battle the Slimes and Red Slimes in the forest and mountains north of Tantegel and Brecconary to gain experience points and gold to purchase better equipment. As you get stronger, you'll be able fight more difficult enemies to receive more experience points and gold. The further you go from the castle, the harder the enemies will become. You will spend most of the game battling enemies like this to become more powerful.


To the northwest you'll find Erdrick's Cave in the middle of a desert. Enter the cave and use a Torch or cast the Radiant spell to see your way around the cave. Descend to the second level and open the chest to find Erdrick's Tablet. On the tablet are instructions from Erdrick that list three items you need to find to reach the Dragonlord.

Further to the northwest you'll find the town of Garinham, where you'll find more powerful weapons and armor available for purchase. The top half of the town is blocked by a magic door, so you won't be able to reach it yet. Go north and then east from Tantegel Castle across two bridges and then head north to find the village of Kol in the middle of a forest. Here you'll be able to purchase the Full Plate. Search the forest tile four tiles south of the Bath to find the Fairy Flute. To the west of Kol, you'll find some steps leading down into a cellar where an old man will request that you bring him the Silver Harp to prove your bravery. Far south of Kol near the bridge you'll find a cave in the middle of a swamp. Enter the cave and head straight south until you find the exit. When you leave the cave you'll be on the South Island.

Go south around the mountains and then west to find Rimuldar on an island in the middle of a lake. You can purchase the Broad Sword and the Magic Armor in the weapon shop here. Go around the north end of the town on the far side of the river and you'll find a shop that sells Magic Keys. Buy six of them.


Return to Tantegel Castle and use a key to open the door in the northern part of the castle. Walk two tiles beyond the east wall and then head straight south. You'll find the castle cellar in the southeast corner of the map. Take the Stones of Sunlight from the chest.

Enter the town of Garinham in the northwest corner of the world and use a Magic Key to open a door into the north part of town. Walk into the darkness three tiles east of the west wall and then go east to find the entrance to Garin's Grave. Descend to the second level and then take the stairs in the southwest corner. Take the next stairs down to the fourth level and then back to the third where you see a chest. Inside, you'll find the Silver Harp. Return to the old man in the cellar west of Kol. He will take the Silver Harp and disappear, leaving you free to take the Staff of Rain from the chest behind him.

Enter the Swamp Cave south of Kol and about halfway down on the east side you'll come across a Green Dragon. The Dragon can be a very difficult enemy in the earlier part of the game so you may need to return again later when you are stronger. The Sleep spell may be helpful.


Once you have slain the dragon, use a Magic Key to open the door and speak to Princess Gwaelin, who will thank you for rescuing her and will ask you to escort her back to the castle. She will not accept no for an answer. Return to the castle with Gwaelin and speak to King Lorik who will thank you for rescuing his daughter. Gwaelin will give you an item called Gwaelin's Love that will allow you to speak to her at any time. When used, she will tell you how much experience you need to reach the next level and your current location relative to the castle.

From the west coast, head all the way south across two bridges to the very southwest corner of the map. Cross the bridge to the east and follow the forest northeast, skipping the first bridge, but crossing the second into the small swamp. Directly south is the town of Cantlin which is guarded by the Golem. Use the Fairy Flute to put the Golem to sleep and he'll be an easy enemy. In Cantlin, you'll be able to purchase the Flame Sword and the Silver Shield.


Enter the town of Haukness in the great desert in the southeast part of the world. Step on the forest tile between the ruins of two buildings on the east side of the town and you will be attacked by an Axe Knight. Once you have defeated it, search the ground to find Erdrick's Armor. This armor will protect you from swamps and barriers and will heal one hit point for every step you take.

Enter the large swamp south of Cantlin and search the ground at the point 70 tiles south and 40 tiles east of the castle to find Erdrick's Token. You can use Gwaelin's Love to determine your exact position relative to the castle. Go to the southern island and cross the bridge south of Rimuldar. Enter the cellar near the southern tip and speak to the old man. If you have the Stones of Sunlight, the Staff of Rain, and Erdrick's Token, he will combine the stones and the staff into the Rainbow Drop. Go to the northwest corner of the southern island to the point where the island that Charlock Castle is on is only one tile away. Use the Rainbow Drop to create a bridge to the island.


Enter Charlock Castle and enter the throne room at the back. Search the square directly behind the throne to reveal a stairwell which will bring you into the heart of the castle. You will not have any choice of direction until you reach the fourth floor. Take the stairs on the west side of the floor down to the fifth floor. On the fifth floor, if you take the stairs near the southeast corner, you will eventually find a chest that contains the strongest sword in the game: Erdrick's Sword. Return to the fifth floor and take the stairs near the northwest corner and you will eventually reach the lowest floor of the castle where you will find the Dragonlord. The Dragonlord is the most difficult enemy in the game. Your level will probably need to be at least twenty, though you shouldn't have any problem if you've achieved the maximum level of thirty. Conserve your MP before fighting him, since your success will depend on having a lot of magic. Don't agree to his terms or the game will end (badly). Once you have defeated the Dragonlord's first form, his true self will be revealed. Although challenging, the battle is pretty staight forward. Keep attacking him with Erdrick's Sword and cast Healmore whenever your hit points fall below fifty.


Once you have defeated the Dragonlord, you will find the Ball of Light, which will eliminate all the monsters in the world. Return to Tantegel Castle where you will find King Lorik waiting for you. He will offer you his kingdom, but you will decline his offer and head off with Gwaelin to find your own kingdom to rule.





Dragon Slayer I is a quest that focuses on the player's journey to slay Elvarg, the dragon of Crandor. Often described as the hardest, yet most rewarding quest available to free-to-play players, those who successfully complete it gain the ability to equip the rune platebody and green d'hide body (as well as their many variations), in addition to the dragon platebody.


To start the quest, head to the Champions' Guild south of Varrock, talk to the Guildmaster and ask him for a quest. He will tell you to visit Oziach in the north-west corner of Edgeville, near the Wilderness ditch and the Edgeville Monastery. Oziach will explain that before he will sell the player rune platebodies, the player must kill the notorious green dragon, Elvarg, located on the scorched island of Crandor south of Entrana.


Head back to the Champions' Guild and speak to the Guildmaster once more. He will be aghast and will tell the player that they'll need to acquire three pieces of a map to find the route to the island, a boat to get to the island, and a shield to protect oneself from Elvarg's dragonfire.


Note: in order to save time, talk to the Guildmaster now about buying the ship (ask about getting to Crandor and where to get a boat). This is required before you speak to Klarense later in the quest in Port Sarim and will save you having to return to the Guild after collecting the map pieces.


Ask the Guildmaster where Melzar's piece of the map is to receive the maze key (players must have an open inventory slot to receive the key), then make sure to ask him where the other maps pieces are as well as where to acquire an anti-dragon shield.


To get an anti-dragon shield, players should head to Lumbridge and speak to Duke Horacio on the 1st floor[UK]2nd floor[US] of Lumbridge Castle (The drop trick can be used to obtain several shields, which is useful if you die during the dragon fight and need to return, as Elvarg shoots dragonfire immediately upon entering her arena). Alternatively, non-ironmen may purchase a shield from the Grand Exchange.


The first piece is found in Melzar's Maze. You will need food if you have a low combat level. Melzar's Maze can be found north-west of Rimmington, south of the Crafting Guild, and west of Port Sarim. (If your house portal is located here, you may wish to teleport to house and exit portal.) To get inside of Melzar's Maze, you must use the Maze key you get from the Guildmaster in the Champions' Guild when you've started the quest. Once inside Melzar's Maze, do the following:

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