Re: World Of Goo Released On GOG.com!

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Padre Harmon

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Jul 16, 2024, 3:51:58 PM7/16/24
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This quick patch is intended to accommodate some early player feedback and polish assorted rough edges on the various game systems, etc. These were all low-hanging fruit that we think improves the player experience without taking anything away from the concept of the game. Rain World should be an existential experience: unforgiving and even occasionally unfair. But it should be the jaws of a Lizard that gets you or the Rain, not some ragdoll physics wonk or design oversight!

World of Goo released on GOG.com!


Download File https://tlniurl.com/2yLSNV



Next steps: More patches and content is on the way, of course! We would like to see how this current round of bugfixes land before digging into further issues, as we have a feeling that these might solve a lot of the problems we've seen. But of course if you could keep sending in those bug reports and sav files that would be fantastic and hugely beneficial.

Also there's a stability improvement that could help with some of the freeze issues on loading save files. All in all, very minor tweaks and no cause for alarm! Working mainly on stability right now, and have some more fixes of that sort coming up.

This patch is intended to accommodate some early player feedback and polish assorted rough edges on the various game systems, etc. These were all low-hanging fruit that we think improves the player experience without taking anything away from the concept of the game. Rain World should be an existential experience: unforgiving and even occasionally unfair. But it should be the jaws of a Lizard that gets you or the terrifying Rain, not some ragdoll physics wonk or design oversight!

COMPETITIVE - Up to 4 player competitive mode. Catch bats and spear creatures (and each other!) for points. Players can choose from rooms that have been unlocked from finding yellow level tokens in the single player campaigns. Increasingly diverse wildlife will populate these rooms as you discover more blue tokens.

SANDBOX - Up to 4 players, put together custom scenarios using rooms, items and creatures unlocked from the single player campaign. Creatures and items can be placed in a room as desired and then played through with a various point values, etc, attached. This mode is to experiment and learn about the behaviour of creatures players encounter in the world.


After many many many emails, DMs, requests, demands, phone calls (???) and online petitions, we teamed up with Adult Swim Games and Akupara Games to bring slugcats to the Nintendo Switch! It has been a loooooong process to make it all work and we are quite enthusiastic to finally have it in the hands of players. (Yes, even that guy who called me!)


As part of this new arrangement, Akupara Games has also taken over managing the PS4 port code as well, and we have been able to FINALLY bring current content updates to our Rain World players on PlayStation 4. It's absurd that its taken this long, it was factors totally out of our hands, but we never forgot about you. We hope you enjoy the Monk and the Hunter!

We're currently working through patches for issues on the Switch and PS4 versions, but when we're certain everything is fixed up and it wont corrupt everybody's save files (or make modders throw their PCs out the window), we'll be launching v1.7 for PC as well! Can't wait for you to see it.

Downpour adds five new slugcats each with their own story and unique abilities. Use those abilities to traverse through over 1000 new rooms and investigate the mysterious world around you while learning how to survive with the new threatening creatures of the world.

I'm elated to see all the excitement from the community for Rain World: Downpour! The devs are hard at work on Downpour and can't wait to get the DLC in your hands! If you missed the news of Downpour, then be sure to check out the Downpour trailer! In the meantime, I wanted to answer a few common questions that I've seen from the community.

Music is an important part of telling if there is danger nearby in Rain World. However, those that have a hard time hearing do have a major disadvantage. Threat music visual pulse will give a visual indicator of incoming danger. In addition to the music going more intense as the slugcat gets closer to danger, the threat music visual pulse shows a heartbeat of red dots on the bottom of the screen. There are up to five red dots that can appear and the more red dots that show up the closer the slugcat is to danger.

If you ever feel that a creature killing the slugcat just off screen is unfair, then Slug Senses is a way to counter that. Checking the map with this option active will show the creatures that are near the slugcat in the room, including those creatures that are just off screen. On the map it will show the creature symbol and will differentiate if they are alive or dead. However, camouflaged creatures, creatures in darkness, or those underwater, will still obscure themselves from the map.

Karma gates are a big barrier that many players reach. Sometimes it can be super discouraging for players to reach the needed karma to cross to the next region only to die and then not have the required karma to cross the karma gate again. Rain World Remix will have two options that will help players cross those karma gates. The first option is that karma gates will have Monk style gates for all campaigns. Once you cross through the gate, that gate will continue to be unlocked and not require karma again. The second option will disable all karma gate requirements - so even if you are struggling you can continue to go through the karma gates at the lowest karma.

The rain deer is one of the most annoying creatures for the community. In the current build the rain deer behavior cannot be influenced by the player once on the antlers. If they go a different direction then what the player wants then there is no way to change that other then jump off and wait for the next rain deer and hope they go the correct way. The tweaked deer behavior option adds two ways that players can influence the direction the rain deer goes once on the antlers. Shaking on the antler will encourage them to change directions, or encourage them to move if they are idling in place. If the slugcat is holding a sporepuff while on the antlers, then the position of the slugcat will also influence their movement.

There are many more options that can be toggled to make your campaigns unique to what you like. Rain World Remix as a whole can be enabled or disabled, if you would like to continue playing Rain World unchanged from the way it is now. This free update will be launching alongside Rain World: Downpour.

We are still hard at work in Rain World: Downpour. Today is the start of Expedition Week which means Gourmand checks every day this week! Oh and exciting Downpour news every day this week! My good friend Buddy, who is not as good in Rain World as me, will be streaming Downpour on Friday! Maybe we will see our good friend Gourmand there!Stream Link: Mode will be part of Downpour which is a new and exciting way to play Rain World where your goal is to complete different challenges and completing those challenges will unlock perks, burdens, abilities, and more for future runs!


Note:If you have modded your files, then Rain World: Remixwill not launch. You will need to do a complete reinstall of Rain World. Remove the Rain Worldfolder from Steam. The folder will typically be located in C:\Program Files (x86)\Steam\steamapps\common\Rain World then verify the game files.

Fixed crash when hibernating in The Exterior with certain characters.Allowing all endings, including secondary ones, to count towards campaign completion unlockables now.Fixed latin characters rendering incorrectly with workshop mods installed when an asian language is selected.Updates to Chinese localization.Fixed Play button not being greyed out when no Safari regions are unlocked.Fixed graphical display of credits list in Remix menu when playing the game with a controller.Reduced the number of spiders that appear in Gourmand's tutorial room.Expedition Mission buttons are now greyed out if the associated slugcat has not been unlocked.Unlocked Expedition slugcats will no longer become locked again after exiting the Jukebox menu.Fixed issues with the Expedition menu UI when More Slugcats is disabled.Added tooltips for Jukebox buttons and randomized backgrounds for the Jukebox menu.Fixed a bug with Expedition score challenges.Fixed occasional crashes when using shelters or region gates in Jolly Co-op mode.Fixes a bug with tamed creatures in shelters in Jolly Co-op mode.Fixed a bug with death display when a co-op player dies in another room not viewed by the camera.Fixed a bug with the map on the hibernation screen in Co-op mode.Artificer can no longer maul other players in Co-op while friendly fire is turned offReduced slider flicker on Jolly's Color dialog.Fixed a crash when visiting an Iterator chamber in Safari Mode while Jolly Co-op is enabled.Player 1 Jolly options (Color, Label) will no longer get reset on restart.

On Saturday, we released a new patch for Rain World. This patch fixes tracked key items sometimes respawning out of bounds inside of shelters and crash on game startup in Japanese/Chinese/Korean languages after subscribing to workshop mods.

When the game version updates, only subscribed workshop mods will be auto-disabled on the first launch, and not the built-in mods.Fixed slugpupsand other non-playable slugcatstriggering the Game Over popup on death.Fixed Gourmand's food tracker resetting if the Survivor Passage Requirement option was enabled in Remix.Fixed Deer and Miros Birds not spawning properly when More Slugcats Expansion was disabled.Fixed tracked key items sometimes respawning out of bounds inside of shelters.Fixed crash on game startup in Japanese/Chinese/Korean languages after subscribing to Workshop mods.Fixed dialog text added by mods not defaulting to English when there's no translation for the current language.Resolved issue where progress in Collections menu would sometimes get wiped out.Fixed overseer guidance in Shaded Citadel being wrong when More Slugcats Expansion was enabled.Resolved issues with save data for on-going Expedition Missions.Improved and resolved issues with Expedition Mission tooltips.Fixed Expedition perk limit not increasing after completing certain quests.Adjusted passage challenge point rewards for some slugs in Expedition mode.Added kill trackers to the sleep screen for all slugs, including other player's kills.Fixed Hidden challenges not revealing themselves in Expedition mode.Fixed slugpupsnot getting food when using Jolly Co-op.Swallowed items/creatures will no longer disappear if the player perma-dies on Co-op Easy mode.Fixed a crash when a player crosses a region in Co-op, with an item in their stomach, leaving a dead player behind.Fixes to make sure all Co-op features get properly disabled in Arena Modes (including Safari).Additionally rewarding campaign completion achievements on character select screen in case the original achievement trigger was missed by skipping end cutscene(s).Fixed one of the region's non-English subtitles overlapping the title in the Region selection screen.Resolved issue where navigation with a controller in the arena mode UI would sometimes skip over buttons.Unbroke a broken unlock token in Waterfront Complex.

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