It appears brandon gave up on ip2proxy and none of this applies anymore ☹
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Russian ISP but geolocates to England?
As of April 6 Multiplayer Piano now checks client IP addresses against the IP2Proxy database and blocks any address that's detected. This means that connections from data centers, public proxies, and VPNs will be (or should be) rejected. If you were hosting a bot in a cloud platform such as Amazon Web Services, Google Cloud Platform, Digital Ocean, or a cloud service based on these, like Heroku, Repl.it, and Glitch, you will have to host it at home, or host a proxy server at home for your bot. Or if you were using MPP exclusively via a proxy or VPN, you will have to turn it off.
Unfortunately a minority of users with unusual ISPs have had their home IPAs incorrectly identified. If you're not using a proxy or VPN but still can't connect to MPP, first test your address at https://www.ip2proxy.com/. If it is indeed incorrectly detected as a proxy, you should report it to IP2Location; but you will also need to email your IP address to multiplay...@gmail.com to have it whitelisted, because MPP's database is not frequently updated. (If not then you're either explicitly banned or possibly MPP's db is out of date; either way email for that as well.)
You can still use a lot of public proxies. Problem is, a lot of them are laggy.