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This group is for user-to-user support. If you have something you want the MPF developers to see, post it to the discussion on the Mission Pinball GitHub org:
https://github.com/orgs/m
issionpinball/discussions
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Ryan McQuaid
, …
jabdoa
13
7/15/20
trough stops functioning mid game (sort of)
This is solved. Jabdoa pointed out to me that 'delaying_eject' was not a standard MPF event.
unread,
resolved
trough stops functioning mid game (sort of)
This is solved. Jabdoa pointed out to me that 'delaying_eject' was not a standard MPF event.
7/15/20
Ryan McQuaid
,
Quinn Capen
3
6/13/20
cannot preload music
Fixed it. I am using ogg file formats and as you may remember from some past posts some of the files
unread,
bug
resolved
cannot preload music
Fixed it. I am using ogg file formats and as you may remember from some past posts some of the files
6/13/20
Ryan McQuaid
, …
jabdoa
10
7/10/20
Playing music with custom code
I fixed this. It was stupid. 'loops': '-1', needed to be: 'loops': -1, On
unread,
question
resolved
Playing music with custom code
I fixed this. It was stupid. 'loops': '-1', needed to be: 'loops': -1, On
7/10/20
Ryan McQuaid
,
Quinn Capen
5
6/6/20
Q&A
ogg vorbis looping crashes MC
Got this added to MPF (0.54.0-dev.44) and MPF-MC (0.54.0-dev.9). You will need to update both to get
unread,
resolved
Q&A
ogg vorbis looping crashes MC
Got this added to MPF (0.54.0-dev.44) and MPF-MC (0.54.0-dev.9). You will need to update both to get
6/6/20
Henrik Andersen
,
jabdoa
4
4/18/20
New user - running demo_man gives errno 10013 -
Documented here: http://docs.missionpinball.org/en/dev/logs/RE-MPF_BCP_Server-1.html. Future MPF (or
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resolved
New user - running demo_man gives errno 10013 -
Documented here: http://docs.missionpinball.org/en/dev/logs/RE-MPF_BCP_Server-1.html. Future MPF (or
4/18/20
atum
, …
mike wiz
19
4/19/20
Video Clip Crashes MPF MC After Multiple Triggers
Ok I figured it out. It is working. I forgot about this change with -P flag https://missionpinball.
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resolved
Video Clip Crashes MPF MC After Multiple Triggers
Ok I figured it out. It is working. I forgot about this change with -P flag https://missionpinball.
4/19/20
atum
,
jabdoa
5
4/6/20
Best Way to Track Progress - "Ready or Not" Flag
Jan, I struggled for a bit to get it all to work, but I got it working. I think it is a bit easier
unread,
resolved
Best Way to Track Progress - "Ready or Not" Flag
Jan, I struggled for a bit to get it all to work, but I got it working. I think it is a bit easier
4/6/20
atum
,
jabdoa
4
4/3/20
Q&A
Orbit - Count Only the First Switch, Not Both
I usually update docs on dev. When we release MPF that version becomes the latest version. However,
unread,
resolved
Q&A
Orbit - Count Only the First Switch, Not Both
I usually update docs on dev. When we release MPF that version becomes the latest version. However,
4/3/20
atum
,
jabdoa
3
3/26/20
Display_Light_Player Implementation
Jan, Thanks so much for the speedy response! I think I will start with Show Creator, and then if I
unread,
resolved
Display_Light_Player Implementation
Jan, Thanks so much for the speedy response! I think I will start with Show Creator, and then if I
3/26/20
atum
, …
jabdoa
14
4/18/20
Q&A
Implementing Light Group Based on Number of Target Hits
I would lean towards no. I think if you account for it with the code above it does everything you
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resolved
Q&A
Implementing Light Group Based on Number of Target Hits
I would lean towards no. I think if you account for it with the code above it does everything you
4/18/20
Ryan McQuaid
,
jabdoa
2
2/27/20
When is a timer's start value initialized?
Timers are initialized during mode start I think. It will evaluate placeholders at that time. I think
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question
resolved
When is a timer's start value initialized?
Timers are initialized during mode start I think. It will evaluate placeholders at that time. I think
2/27/20
Ryan McQuaid
,
jabdoa
3
2/27/20
Cannot store timer as player variable (to display timer)
This example is confirmed working. Thanks :) On Wednesday, February 26, 2020 at 3:25:29 PM UTC-5,
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resolved
Cannot store timer as player variable (to display timer)
This example is confirmed working. Thanks :) On Wednesday, February 26, 2020 at 3:25:29 PM UTC-5,
2/27/20
Ryan McQuaid
,
jabdoa
5
2/20/20
updated from dev .53.77 to dev .54 error when running game
Fixed in dev5. Thanks John! Jan
unread,
resolved
updated from dev .53.77 to dev .54 error when running game
Fixed in dev5. Thanks John! Jan
2/20/20
Ryan McQuaid
, …
jabdoa
6
2/19/20
random crash when end of ball bonus ends
That is bad. It should at least not crash without an error. Glad that you found the issue. We have to
unread,
bug
resolved
random crash when end of ball bonus ends
That is bad. It should at least not crash without an error. Glad that you found the issue. We have to
2/19/20
Ryan McQuaid
,
Quinn Capen
3
2/17/20
stop all music tracks?
Thank you! I didn't know about the track_player. Ive been using sound_player for everything. On
unread,
question
resolved
stop all music tracks?
Thank you! I didn't know about the track_player. Ive been using sound_player for everything. On
2/17/20
Ryan McQuaid
,
jabdoa
4
2/29/20
crashing trying to use end_bonus_event
Just fixed this in dev. We also lacked a test. It is now tested and should not break again. Jan
unread,
bug
resolved
crashing trying to use end_bonus_event
Just fixed this in dev. We also lacked a test. It is now tested and should not break again. Jan
2/29/20
Andrew B
,
jabdoa
3
1/25/20
MPF MC no longer working after v0.53.1 update on Windows
Thanks for the heads up. Those renamed kivy dependencies are a bit of a pain unfortunately. Glad you
unread,
resolved
MPF MC no longer working after v0.53.1 update on Windows
Thanks for the heads up. Those renamed kivy dependencies are a bit of a pain unfortunately. Glad you
1/25/20
9thunderbolt
,
jabdoa
5
1/23/20
Random Event Player DMD not replacing base mode DMD when enter mode
Thank you it was actually a communication issue in my team, Thanks again! On Wednesday, January 22,
unread,
resolved
Random Event Player DMD not replacing base mode DMD when enter mode
Thank you it was actually a communication issue in my team, Thanks again! On Wednesday, January 22,
1/23/20
Greg Sealby
, …
jabdoa
13
3/3/20
USB Game Updates
I extended our integration test for the service mode to test software update. Also made MPF consider
unread,
resolved
USB Game Updates
I extended our integration test for the service mode to test software update. Also made MPF consider
3/3/20
Greg Sealby
,
jabdoa
5
9/28/19
Slide Removal Issue
Thanks for the feedback. Probably worth to mention that in the docs. Jan
unread,
resolved
Slide Removal Issue
Thanks for the feedback. Probably worth to mention that in the docs. Jan
9/28/19
Greg Sealby
, …
jabdoa
8
9/23/19
Diverter firing at ball start
I tested this tonight and this version has definitely resolved my issue. Thanks again Jan ...you'
unread,
question
resolved
Diverter firing at ball start
I tested this tonight and this version has definitely resolved my issue. Thanks again Jan ...you'
9/23/19
Greg Sealby
, …
jabdoa
22
9/30/19
Q&A
Serial LED Slowness
You could also change the order of your numbers. Instead of "0-394-395-396" use "0-395
unread,
question
resolved
Q&A
Serial LED Slowness
You could also change the order of your numbers. Instead of "0-394-395-396" use "0-395
9/30/19
Greg Sealby
,
jabdoa
4
9/9/19
Q&A
uvloop Error in Bonus Mode
Confirmed. Version 52.6 has resolved this issue. Thanks Jan.
unread,
bug
resolved
Q&A
uvloop Error in Bonus Mode
Confirmed. Version 52.6 has resolved this issue. Thanks Jan.
9/9/19
Greg Sealby
, …
jabdoa
8
8/24/19
Q&A
PLEASE HELP! No LED responses
Appreciate the advice Mike, thanks. Jan, you put me on the right track, and this is a case of I
unread,
resolved
Q&A
PLEASE HELP! No LED responses
Appreciate the advice Mike, thanks. Jan, you put me on the right track, and this is a case of I
8/24/19
Greg Sealby
,
jabdoa
3
7/27/19
Q&A
Modes crashing in Ubuntu
Hi Greg, If you can reproduce the hang please try this and post the output: http://docs.
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resolved
Q&A
Modes crashing in Ubuntu
Hi Greg, If you can reproduce the hang please try this and post the output: http://docs.
7/27/19
Greg Sealby
, …
Quinn Capen
15
7/20/19
Q&A
Sound Events
I have implemented this fix and a few other audio-related fixes in dev and have back-ported the
unread,
question
resolved
Q&A
Sound Events
I have implemented this fix and a few other audio-related fixes in dev and have back-ported the
7/20/19
Greg Sealby
, …
Cole M
5
5/18/19
Q&A
Can you change a rectangles color using an animation event?
I used the method suggested by Quinn, converted by RGB values into decimals and it worked perfectly.
unread,
resolved
Q&A
Can you change a rectangles color using an animation event?
I used the method suggested by Quinn, converted by RGB values into decimals and it worked perfectly.
5/18/19
Greg Sealby
, …
jabdoa
6
4/30/19
Q&A
Enabling Free Play credit mode
Hi Greg, You can try dev if you like. There should not be any breaking changes. The main change in
unread,
resolved
Q&A
Enabling Free Play credit mode
Hi Greg, You can try dev if you like. There should not be any breaking changes. The main change in
4/30/19
Greg Sealby
,
jabdoa
4
4/28/19
Q&A
sequence_shots and shot_groups?
Created a doc entry based on this: http://docs.missionpinball.org/en/dev/game_logic/shots/
unread,
resolved
Q&A
sequence_shots and shot_groups?
Created a doc entry based on this: http://docs.missionpinball.org/en/dev/game_logic/shots/
4/28/19
Greg Sealby
,
jabdoa
4
3/9/19
Q&A
Keyboard not responding in MC window
Yeah. There was a line about font file doesn't exist in the MC log.
unread,
resolved
Q&A
Keyboard not responding in MC window
Yeah. There was a line about font file doesn't exist in the MC log.
3/9/19