Jan
2020-02-22 06:36:04,440 : INFO : SwitchController : <<<<<<< 's_service_enter' active >>>>>>>
2020-02-22 06:36:04,440 : INFO : EventManager : Event: ======'sw_service_enter_active'====== Args={}
2020-02-22 06:36:04,441 : INFO : EventManager : Event: ======'machine_var_audits_switches_s_service_enter'====== Args={'value': 116, 'prev_value': 115, 'change': 1}
2020-02-22 06:36:04,846 : INFO : service : Entered service mode. Resetting game if running. Resetting hardware interface now.
2020-02-22 06:36:04,880 : INFO : EventManager : Event: ======'mode_game_will_stop'====== Args={}2020-02-22 06:36:04,880 : INFO : EventManager : Event: ======'mode_game_stopping'====== Args={}2020-02-22 06:36:04,880 : INFO : EventManager : Event: ======'service_mode_entered'====== Args={}2020-02-22 06:36:04,880 : INFO : EventManager : Event: ======'service_main_menu'====== Args={}2020-02-22 06:36:04,881 : INFO : EventManager : Event: ======'service_menu_deselected'====== Args={}2020-02-22 06:36:04,881 : INFO : EventManager : Event: ======'service_menu_show'====== Args={}2020-02-22 06:36:04,881 : INFO : EventManager : Event: ======'service_menu_selected_switch'====== Args={}2020-02-22 06:36:04,900 : INFO : SwitchController : <<<<<<< 's_service_enter' inactive >>>>>>>
Jan
The time when settings are evaluated depends a bit on where they are used. A lot of devices would pick them up instantly. For instance a multiball would evaluate timeouts everytime when it starts.
Jan