sound played twice, despite single triggering event and loops sets to 0
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Marc Rechté
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Jun 22, 2026, 10:14:29 AM (yesterday) Jun 22
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Hi. I added a sound triggered by player_bonus_multiplier event. I cannot understand why the sound is played twice, despite event being triggered just once. mpf-mc log confirms just one occurrence of sounds_play event (for that sound). Any idea welcome.