#config_version=5
mode_settings:
display_delay_ms: 1200
hurry_up_delay_ms: 200
hurry_up_event: flipper_cancel
#end_bonus_event: timer_bonus_end_delay_complete
bonus_entries:
- event: bonus_emeralds
score: 40000
player_score_entry: zones_completed
reset_player_score_entry: False
skip_if_zero: False
- event: bonus_banked_rings
score: 1000
player_score_entry: banked_rings
reset_player_score_entry: False
skip_if_zero: False
- event: bonus_loops
score: 10000
player_score_entry: loops_this_ball
reset_player_score_entry: True
skip_if_zero: False
- event: bonus_laps
score: 3000
player_score_entry: laps_this_ball
reset_player_score_entry: True
skip_if_zero: False
- event: bonus_spins
score: 250
player_score_entry: spins_this_ball
reset_player_score_entry: True
skip_if_zero: False
# - event: bonus_multiplier
# score: 0
# player_score_entry: bonus_multiplier
# reset_player_score_entry: True
# skip_if_zero: False
variable_player:
mode_bonus_started:
bonus_emeralds_display:
action: set
int: 40000 * current_player.zones_completed
bonus_banked_rings_display:
action: set
int: 1000 * current_player.banked_rings
bonus_loops_display:
action: set
int: 10000 * current_player.loops_this_ball
bonus_laps_display:
action: set
int: 3000 * current_player.laps_this_ball
bonus_spins_display:
action: set
int: 250 * current_player.spins_this_ball
bonus_emeralds:
bonus_total_display:
action: set
int: (current_player.bonus_emeralds_display + current_player.bonus_banked_rings_display + current_player.bonus_loops_display + current_player.bonus_laps_display + current_player.bonus_spins_display) * current_player.bonus_multiplier
slide_player:
mode_bonus_started: end_of_ball_bonus_slide
widget_player:
bonus_emeralds:
bonus_emeralds_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_emeralds_score_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_banked_rings:
bonus_banked_rings_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_banked_rings_score_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_loops:
bonus_loops_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_loops_score_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_laps:
bonus_laps_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_laps_score_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_spins:
bonus_spins_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_spins_score_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_multiplier:
bonus_multiplier_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_multiplier_score_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_total:
bonus_total_widget:
action: add
slide: end_of_ball_bonus_slide
bonus_total_score_widget:
action: add
slide: end_of_ball_bonus_slide
slides:
end_of_ball_bonus_slide:
widgets:
- type: video
video: end_of_ball_bonus
volume: 0
z: 1
- type: image
image: bonus
y: 82%
z: 3
- type: image
image: bonus_shadow
z: 2
widgets:
bonus_emeralds_widget:
- type: text
text: "chaos emeralds: (player|zones_completed)"
font_size: 60
font_name: sonic-hud-font
number_grouping: true
color: E0E000
anchor_x: left
x: 30%
y: 70%
z: 3
bonus_emeralds_score_widget:
- type: text
text: (player|bonus_emeralds_display)
font_size: 60
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 70%
z: 3
bonus_banked_rings_widget:
- type: text
text: "rings banked: (player|banked_rings)"
font_size: 60
font_name: sonic-hud-font
number_grouping: true
color: E0E000
anchor_x: left
x: 30%
y: 63%
z: 3
bonus_banked_rings_score_widget:
- type: text
text: (player|bonus_banked_rings_display)
font_size: 60
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 63%
z: 3
bonus_loops_widget:
- type: text
text: "loops: (player|loops_this_ball)"
font_size: 60
font_name: sonic-hud-font
number_grouping: true
color: E0E000
anchor_x: left
x: 30%
y: 56%
z: 3
bonus_loops_score_widget:
- type: text
text: (player|bonus_loops_display)
font_size: 60
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 56%
z: 3
bonus_laps_widget:
- type: text
text: "laps: (player|laps_this_ball)"
font_size: 60
font_name: sonic-hud-font
number_grouping: true
color: E0E000
anchor_x: left
x: 30%
y: 49%
z: 3
bonus_laps_score_widget:
- type: text
text: (player|bonus_laps_display)
font_size: 60
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 49%
z: 3
bonus_spins_widget:
- type: text
text: "spins: (player|spins_this_ball)"
font_size: 60
font_name: sonic-hud-font
number_grouping: true
color: E0E000
anchor_x: left
x: 30%
y: 42%
z: 3
bonus_spins_score_widget:
- type: text
text: (player|bonus_spins_display)
font_size: 60
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 42%
z: 3
bonus_multiplier_widget:
- type: text
text: "bonus multiplier:"
font_size: 60
font_name: sonic-hud-font
number_grouping: true
color: E0E000
anchor_x: left
x: 30%
y: 30%
z: 3
bonus_multiplier_score_widget:
- type: text
text: (player|bonus_multiplier)x
font_size: 60
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 30%
z: 3
bonus_total_widget:
- type: image
image: total
anchor_x: left
x: 30%
y: 19%
z: 3
bonus_total_score_widget:
- type: text
text: (player|bonus_total_display)
font_size: 80
font_name: sonic-hud-font
number_grouping: true
anchor_x: right
x: 70%
y: 19%
z: 3
sound_player:
mode_bonus_started:
Competition_Menu:
action: play
mode_end_action: stop
bonus_emeralds:
Bonus_item:
action: play
loops: 0
bonus_banked_rings:
Bonus_item:
action: play
loops: 0
bonus_loops:
Bonus_item:
action: play
loops: 0
bonus_laps:
Bonus_item:
action: play
loops: 0
bonus_spins:
Bonus_item:
action: play
loops: 0
bonus_multiplier:
Bonus_item:
action: play
loops: 0
bonus_total:
Bonus_finish:
action: play
loops: 0
#timers:
# bonus_end_delay:
# start_value: 3
# end_value: 0
# direction: down
# tick_interval: 1s
# start_running: false
# restart_on_complete: false
# control_events:
# - action: start
# event: bonus_total
Jan