I updated to v0.53.1 on Windows this morning but am getting an error every time i try to run "mpf mc"
kivy: Factory: 184 symbols loaded
kivy: Image: Providers: img_tex, img_dds, img_pil, img_gif (img_sdl2, img_ffpyplayer ignored)
kivy: VideoGstplayer: Using Gstreamer 1.16.0.0
kivy: Video: Provider: gstplayer
Traceback (most recent call last):
File "C:\Users\Andrew\AppData\Local\Programs\Python\Python36\Scripts\mpf-script.py", line 11, in <module>
load_entry_point('mpf==0.53.1', 'console_scripts', 'mpf')()
File "c:\users\andrew\appdata\local\programs\python\python36\lib\site-packages\mpf\commands\__init__.py", line 175, in run_from_command_line
CommandLineUtility(path).execute()
File "c:\users\andrew\appdata\local\programs\python\python36\lib\site-packages\mpf\commands\__init__.py", line 151, in execute
*self.parse_args())
File "c:\users\andrew\appdata\local\programs\python\python36\lib\site-packages\mpfmc\commands\mc.py", line 204, in __init__
File "c:\users\andrew\appdata\local\programs\python\python36\lib\site-packages\mpfmc\core\mc.py", line 43, in <module>
from mpfmc.assets.bitmap_font import BitmapFontAsset
File "c:\users\andrew\appdata\local\programs\python\python36\lib\site-packages\mpfmc\assets\bitmap_font.py", line 3, in <module>
from mpfmc.uix.bitmap_font.bitmap_font import BitmapFont
ImportError: DLL load failed: The specified module could not be found.
Looks like it's getting stuck on something to do with fonts. The only fonts I have in my project were copied from from demo_man project.