Hello. I would like to ask the developers of Mozilla. I'm very
interested in technology NPAPI Async Drawing
https://wiki.mozilla.org/NPAPI:AsyncDrawing.
I tested it on Firefox 13 beta on NPDrawingModelAsyncBitmapSurface. It
works but very slowly. Under Windows, you realize hardware accelerated
surface sharing, but what about Linux? You will be implement hardware
accelerated mode on Linux?
If you are using OpenGL render on Linux, maybe it can be implemented
with OpenGL Pixel Buffer Object (PBO)
http://www.songho.ca/opengl/gl_pbo.html.
Thanks.