Bungie has officially confirmed that the Berserker and Sunbreaker Titans will face substantial nerfs in Destiny 2 with the launch of Season of the Wish. The developers are dedicated to introducing various changes in the upcoming season, aiming to maintain the challenge and reward balance in aspirational content.
As Destiny 2 Season of the Witch concludes on November 28, Season of the Wish is poised to become the game's final season within the current seasonal model. With reports suggesting The Final Shape expansion's delay, Season of the Wish is anticipated to be one of Destiny 2's lengthiest seasons, spanning roughly seven months. Following The Final Shape, Destiny 2 will transition to an episodic content model, featuring new stories and activities exploring the aftermath of the Light and Darkness saga.
In preparation for Season of the Wish's launch, Bungie is already addressing key changes, emphasizing their commitment to challenging content. A recent "This Week in Destiny" blog post from Bungie reveals significant nerfs to the Berserker and Sunbreaker Titan subclasses. Specifically, the Berserker Titan's Banner of War will now require twice the number of enemy defeats for leveling up, aiming to balance the ease of charging up the ability in activities with dense enemy populations.
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Additionally, Sunbreaker Titan's Throwing Hammer and Sol Invictus abilities will undergo major nerfs. Throwing Hammer will no longer instantly return energy but will instead provide melee energy over 1.4 seconds. To compensate, the projectile tracking strength of Throwing Hammer will be increased by 20%, allowing for slightly longer-range throws. Sol Invictus, responsible for generating Sunspots, will see a reduction in maximum duration from 20 seconds to 12 seconds, or five seconds if the Sunspot does not belong to the player.
These nerfs are expected to impact players' approaches to the Strand and Solar Titan subclasses in Season of the Wish. However, this presents an opportunity for fans to explore other subclasses that may have been overlooked in previous updates. Bungie remains open to adjusting changes based on player feedback, potentially reverting modifications if the affected subclasses do not perform well in specific content.