The name depends upon the -name parameter when starting the Arma 3 server.Having started the server with "./server -name=server" (-profiles seems to be useless on Linux) you'll find it as a subfolder of your arma-server directory, for example "/usr/home/arma-server/server/server.armaprofile".
With 1.58 the difficulty levels were transformed to true presets (Recruit, Regular, Veteran). Each preset has exactly defined value for each difficulty option. If any of the options doesn't match the preset, the preset is changed to Custom. The particular flags stored in profile are only for the Custom preset, since Recruit, Regular and Veteran are fixed ones and predefined in the CfgDifficultyPresets config class.
The directory of my Arma 3 server: /home/(username)//Steam/steamapps/common/Arma\ 3\ Server/ .In the directory of my Arma server I got the profile folder called "server" and in there you can find the server.Arma3Profile with the difficulty settings. I have tried various things and cannot seem to solve this. Some people say there should be a .local folder with the difficulty settings but for me it doesn't exist.
The whole profile thing under Linux is still borked afaik. If you do not have access to your home directory and cannot see hidden directories, you are out of luck. Arma 3 Linux automatically generates a profile under a windows path, which is awkward and unwieldy. Last time I checked the -profiles flag does nothing under Linux. It's all connected to the -name flag, which defines the profile name and directory.
Edit2: Depending on the rights of the user, it is possible that this directory has been created by the server! To verify, cd to /.local/share/Arma 3 - Other Profiles and check if there is a "Player" directory, this is the default profile that gets created if you did not define a profilename with "-name".
In that folder you will find the subfolder for the -name= option that you use for your server startup thing. In there is the precious, relevant .Arma3Profile you just spent the past week or whatever pulling your hair out to find because something this important is documented here in a random forum thread rather than made painfully obvious to people in the various BIKI pages relevant to this very issue.
This article deals with the server.armaprofile, describing all the visual and difficulty settings in Arma, like friendly and enemy AI quality, HUD, crosshair, 3rd person view, clock indicator and so on.
The name depends upon the -name parameter when starting the Arma server.Having started the server with "./server -name=server" (-profiles seems to be useless on Linux) you'll find it as a subfolder of your arma-server directory, for example "/usr/home/arma-server/server/server.armaprofile".
Since 1.58:
One of the main changes that came with 1.58 is that the difficulty levels were transformed to true presets (Recruit, Regular, Veteran).
Each preset has exactly defined value for each difficulty option. If any of the options doesn't match the preset, the preset is changed to Custom. The particular flags stored in profile are only for the Custom preset, since Recruit, Regular and Veteran are fixed ones and predefined in game's data in CfgDifficultyPresets config class.
Now I'm not sure if this is related to remote desktop, I've seen no other applications do things like this on that machine. I'm running the version you released a day or two ago and both this and the previous version show this behaviour.
This is an issue I had a few times and yeah, I genuinely have no idea why.
I managed to reproduce this bug but I think it's due to RDP.
Maybe it's an error when converting the color of the profile names but IDK
Also, FASTER only allows us to set custom difficulty for tactical ping to zero or one - off or on. The game allows it to be set to 2, which renders the tactical ping on everyones map as well as in the main screen. Could FASTER allow that too please?
To answer that, intel says that the button was rarely used by very few users and was quite a buggy feature. I removed it to clear up the UI a bit.
You can easily open your profile folder by right-clicking the profile name on the bottom since 1.7. If enough people require that feature again, I will add it back.
The tactical ping thing isn't documented here, but I promise it works. In fact, you can tactical ping in either the map of the main game window and it shows up on the other if that is set to 2. It's not seen by other players, though, as far as I can see.
This is not possible without a bit of tweaking.
Depending on how the mission is using its database it might be even trickier.
Usually, you'll wan to copy the ArmaProfile.vars file from the old profile to the new and rename it. Might work
I do have a request, though. Could you please increase the number of headless clients that the launcher will spawn? I run my Dedicated server on a computer with Dual 12 core Xeon processors with 64GB RAM (Soon to be upgraded to 128GB.)
I have processor power to spare and the limit of 5 clients doesn't use all my cores.
Sorry for the late reply @CRCError1970 I am much more active on Discord and rarely check the forums
Headless limit should increase for next update (1.8). TBH, users rarely use that many HCs so I never thought I'd have to increase the limit
In both ways, the server can't be found through the launcher but is still connectable with "Direct Connect". This could be reproduced on two separate machines. We are using the 1.7b H3 version on both. Let me know if I can provide more pieces of information.
If a mod is too large (multiple gb) sometimes it decides to 'timeout' the download process and i have to click download on that specific mod to get it to update. Sometimes multiple times. Usually only for the first time i download the mod (not on updating). Is this due to a timeout feature?
If a mod is too large (multiple gb) sometimes it decides to 'timeout' the download process and i have to click download on that specific mod to get it to update. Sometimes multiple times. Usually only for the first time i download the mod (not on updating). Is this due to a timeout feature?
This is due to a steamCMD limitation and there is nothing I can do to fix it. SteamCMD is simply unable to download more than 1Gb at a time. I am working on 1.8 to get rid of SteamCMD and switch to a new solution, fixing all issues, hopefully.
No ETA sadly. I am having a lot of work with 1.8 release and still much to do before it's done and stable. But when it's out, all DLCs should be suupported. In the meantime, consider using the extra commandline arguments. Also, join the discord, the commuynity might find a solution to your issue
Yours will not have Stanhope in them but your profile name. Those 3 files contain all your profile settings/preferences/... Copy paste those files into a seperate folder, preferably not in a profile folder, for example:
3: As a little bonus:
If you want to copy a profile you can create a new one in arma and copy paste those 3 files into your new profile folder. Rename them so they have the same nickname and you copy pasted your profile. (There are a few other ways of doing this but this is how I do it.)
Arma 3 profiles and arma3sync profiles are not the same thing. Your issue is with arma 3 sync, please ask your question in one of the topic I've linked above. This for 2 reasons: 1 to keep this topic on topic and 2 people with similar issues as you won't look for the answer in the wrong place, they'll look in the right place, so one of the topics I've linked above.
I'm aware that it's possible to 'reset' Persistence easily by renaming a pbo, I'm curious where the data is stored locally and if it's possible to delete it manually. If not, what sort of file size can users expect for a large scale mission?
Thank you for your courtesy! I should have been more clear; I'm aware of that command, and was more interested in the how and where of the data. After some additional investigation, I managed to locate it. Thanks to contributors such as you and the Dev Team for providing enough detail that even a novice like me could suss it out. :)
I'm not sure if this is important, but when saving Persistent data locally, the ALiVE_fnc_ProfileNameSpaceClear function does not appear to clear data associated with a dedicated server profile that is stored in the Arma 3 - Other Profiles folder. My particular circumstances are when hosting a dedicated server and client on the same machine through the launcher. This is not an issue when the arrays containing the information can be deleted from file in OS, of course.
I'm pretty sure if I copy the server profile over to the client directory, and run the mission using the server's profile from the client the function will delete the array. It's less tedious to just delete the array for a specific mission, though. I don't foresee resetting often, so I think it's fine.
So I jumped onto arma 3 tonight for some I&A when I found myself being bombared with pop-ups related to playing arma 3 for the first time, prompting me to do the bootcamp missions even though they were already completed. So I checked my profile and found everything had been set to default
did you make a new profile within the game? did you install arma on a new computer? if so you might not have moved your profile. i also once lost my whole arsenal for no reason. and i have no idea why
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