Idealfor a first course in the C programming language, Afyouni/Forouzan's COMPUTER SCIENCE: A STRUCTURED PROGRAMMING APPROACH IN C, 4th edition, introduces you to both computer science theory and C-language syntax using a principle-before-implementation approach. Combining a clear organizational structure with easy-to-follow figures, charts and tables, the text helps you sharpen your logic, problem-solving skills and understanding of fundamental CS concepts and software engineering through hands-on programming assignments and applications. In addition, two all-new chapters are devoted to Pointers and Recursion.
Behrouz Forouzan has more than 35 years of electronics and computer science experience in industry and academia. His industry experience includes designing electronic systems. After leaving the industry, he joined De Anza College as a professor of computer science. In addition to this text, he has authored and co-authored nine other textbooks including: Computer Science: A Structured Approach Using C, Computer Science: A Structured Approach Using C++, and Data Structures: A Pseudocode Approach with C++.
Enabling students to learn on their own terms, the interactive online eBook reader contains the full content of the printed text. Students can highlight, take notes, search and use the ReadSpeaker to enhance their experience.
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'The third edition of Computer Science: A Structured Programming Approach Using C continues to present both computer science theory and C-language syntax with a principle-before-implementation approach. Forouzan and Gilberg employ a clear organizational structure, supplemented by easy-to-follow figures, charts, and tables. The new edition has been thoroughly updated to reflect the new C99 standard, and includes a revised chapter sequence to better aid student learning.
This textbook covers almost all the topics that a typical Programming I or Computing I course that uses the C++ programming language usually requires. The approach it uses corresponds to a 'late objects' approach, which is what my college and the...read more
This textbook covers almost all the topics that a typical Programming I or Computing I course that uses the C++ programming language usually requires. The approach it uses corresponds to a 'late objects' approach, which is what my college and the college that most of my students transfer to use. However, the way the topics are organized and ordered is a little confusing and unusual .See comments under organization.
The book and its labs are accurate. There are a few minor typos/spellos here and there, a few which make the code not compile.
In this textbook, all demo programs define variables used locally in main as global variables. While this is not inaccurate, it is something that most people in industry avoid in well structured, maintainable code, and something I and most professors counsel students not to do. So having every example do this here is a bit odd.
The book is written in 2013 and many of the program examples are dated 2008/2009. For the most part that isn't an issue. However, newer versions of C++ have been in use since then, with a couple of constructs that are missing here. In particular, C++ 11 introduced nullptr and range-based for loops. My curriculum includes both of these. The latter is particularly useful to teach students. The book could easily be updated to add these. An early section discussed IDE's and the book uses Dev-C++. Other, more recent, IDE's might be more popular now, but Dev-C++ is free and simpler to use than some others, so it's actually helpful to have a section for this. The source code in demo programs should work in any IDE a student chooses to use.
Present in every demo program is the author's custom pause function. Most systems no longer need to call system pause to allow the user to view the output before the output window closes. This is minor, but a professor will either have to explain the pause function, or tell the students to remove it from every example. Also, it necessitates an explanation of functions at the beginning of the course, before the actual study of functions other than main is reached.
The description of the concepts and constructs are pretty clear. Adequate examples are used. A plus in this book is the inclusion of a separate list of definitions for most chapters. Because of the repetition of instructions to the student (i.e. to set up folders to contain their files.) there's a lot of extra text that has to be scrolled past.
In an intro computer science course that would typically use this textbook, concepts are generally present in the same order in most textbooks. But, yes, if a professor wanted to skip a topic, this textbook allows for that. However, the granularity of this textbook is too small. For the topics I typically cover in this course (thru pointers), there are 22 chapters, as compared to 9 chapters in the textbook I currently use. That actually makes it harder to find specific topics by looking at the table of contents. Of course, searching in the online version can accomplish that.
The section numbering of online version vs. pdf version, i.e. the numbering of chapters/modules, differs by 4. i.e. Chapter 3 is in numbered section 7, etc. It's confusing at first. Students can get used to it, but it makes instructions awkward, i.e. to read Chapter 3, students have to read Sections numbered 7.1 to 7.8.
Chapter 10 introduces 2 forms of selection and 4 forms of repetition all at once. It then covers them separately, but it's a lot for students to look at before understanding what selection or repetition is.
Some concepts are introduced in the middle of chapters devoted to other concepts. This could be confusing to students. For example, File i/o is covered in the middle of the chapter introducing arrays. Most textbooks (and this professor) cover File i/o as its own topic, before or after arrays.
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