Groups keyboard shortcuts have been updated
Dismiss
See shortcuts

Fallout 4 Ps4 Settlement Modsl

5 views
Skip to first unread message

Kody Coste

unread,
May 3, 2024, 4:43:17 PM5/3/24
to mosrocheccia

I've decided to come back to fallout 4 after a few years of not playing it and I've decided this time around I'm going to try and lean heavily into the settlement creation system (I never really interacted with the build system previously) so what are some of the best mods to make settlements (and settlers) feel more alive and look better, like is there mods to give settlers a family, or do more exciting idle animations, as opposed to walking around, have places for them to go during their down time or be more varied in appearance (height etc) (idk I'm just spitballing here) I'm not asking for mods like these to be made but if they exist. and what are some of the best mods for decorations and building improvements/new pieces

I'm about to start the cycle where I delve into fallout 4 again and this time I am actually going to try to build up my settlements, finish nuka world, and make a seperate save file where I attack all my settlements.

Fallout 4 Ps4 Settlement Modsl


Download Ziphttps://t.co/fnKfyHp7Z7



It makes sense, after all both of them affect the settlement. I would like to make peace between the two somehow so i could use both but i dont know how to do it and so i have few questions that hopefully someone can help me with.

I tried to select both fallout 4 esm file and spring cleaning esm file while making the mod, i hoped that since the spring cleaning esm was selected that would make it compatible, but it did not, did i do something wrong? can it be done?

I think that probably the bast way to go at it would be to do the changes i want in the spring cleaning mod itself, that would (hopefully) not affect scrapping lists/recipes and still enlarge the buildable area for bigger settlements.

Someone responded to my comment in the mod area and linked a separate mod that patches this issue up ( Link: ), i tried it out and it seems to actually work, i have both spring cleaning and my mod loaded and both seem to work fine and not interfere, buildable area in few settlements that i modded so far is greatly increased and scrapping works fine, already scrapped objects didn't return like they did before. I will continue to test this to see if there are any issues but so far it seem to work well!

Of all the settlement workshop related mods, this one is probably the best. It includes seven new build sets, several prefab building units, hundreds of new decorative, lighting and household objects in the game that were not included in the workshop, crop planters, new farmable crops, and a batch of new barriers and fences to bulk up defense. With all of these potential improvements at your fingertips, you can turn Fallout 4 into The Sims 4.

One of the coolest features added to Fallout 4 was the settlement system, which allowed players to construct a living, breathing community against the backdrop of a post-apocalyptic video game. The modding community took it a few steps farther with a series of excellent add-on mods that overhaul and enhance the building process, offering greater levels of freedom and creativity.

Adding a few key mods to the load order can significantly improve the settlement experience in Fallout 4. Tying these mods in with others that enhance the visual splendor of the game can help transform the vanilla base game into something truly immersive and extraordinary, limited only by a player's own imagination.

Power management is one of the most grueling and irritating aspects of the vanilla Fallout 4 settlement experience, but it doesn't have to be. This mod helps overhaul how power lines can be laid out and distributed in inside builds, rather than strewn about messily and without purpose.

In essence, the mod simulates drilling holes through the walls of a settlement building to feed a power cable through. It's a far sight better than the base game experience, allowing for cleaner, more robust, and logical settlement builds.

Players should be mindful to save their game often while scrapping their settlements, as it's quite easy to accidentally click and delete the wrong thing. With a bit of practice, however, Scrap Everything becomes a surefire way to clean up and customize settlement builds to a player's precise specifications.

What makes Fallout 4 one of the best post-apocalyptic video games is its uncanny wordbuilding, which allows players to construct their own homes and settlements. Yet the game's house creation mechanism leaves a lot to be desired, mostly due to a less-than-stellar implementation of snap points. This makes it quite difficult to build the dream settlement of choice, be it a house, a fortress, or some other creation. Snappy Housekit aims to fix all that.

Building a new life in Fallout 4 should consist of more than just surviving. Settlement Supplies Expanded helps by introducing over 400 new objects that can be placed in settlements to flesh out their creativity, uniqueness, and style. With a few clicks, settlements come alive with more flair.

The mod includes snappable doors and fences, decorative objects including cars, trees, and rocks, and furniture items such as beds and chairs. There's a lot to choose from, and the mod goes a long way towards sprucing up a settlement and making it feel like a little piece of home.

Another mod that enhances the available décor for Fallout 4's settlements is this one, featuring an astonishing 700+ standalone items to choose from. Players can decorate settlements with windows, rails, pillars, flooring, carpets, and wallpaper, and that's just for a start.

Each item is snappable for greater ease of use, meaning players will spend most of their time trying to decide which of the hundreds of items to craft. This adds the potential to transform settlements from rudimentary survival hubs to full-fledged homes.

Conquest is a mod that takes inspiration from the settlement building mechanic of Fallout 4 and broadens it across the entire Commonwealth. It was created by mod author Chesko, best known for the extremely popular Skyrim immersion mods Campfire & Frostfall.

The mod includes a camping mechanic for greater immersion in the game world, as well as the ability to build up to ten new settlements out of each campsite. This leaves creativity and imagination solely in the hands of the player, giving them a greater amount of freedom when it comes to building.

This mod offers a ground-up approach to building settlement houses, with a highly modular and customizable approach. It's designed for hardcore building enthusiasts who want to design a house from scratch and build it up to full completion, as opposed to dropping down prefabs.

This mod is yet another expansion to the settlement mechanic in Fallout 4, adding an eye-watering 1000+ new craftable objects into the game. This opens up a whole new world of possibilities for would-be builders, providing them with the tools and items they need to customize settlements precisely according to vision.

The latest version of the mod offers prefab buildings, hundreds of decorative items like cars, trees, coffee machines, toilets, showers, and much more. It also overhauls the vanilla game's settlement menu category system for easier browsing. In short, it's a one-stop shop for gamers who want a lot of choice in how they build.

No settlement would be complete without a community to share it with, but the vanilla Fallout 4 settlers leave a lot to be desired. This mod seeks to overhaul the settler system by adding more than 240 new NPC types into the game, with full customization options to tailor the mod specifically to taste.

This mod performs a similar feat. It lifts many of the building restrictions for settlement building, allowing players to plunk down items wherever they'd like, be it water, rocks, or other clashing terrain. This makes the building process far less tedious and prone to error, ensuring that players spend more time building, and less time tearing down.

Remember the magic mirror from the opening? The one where you could change your looks, features, and even gender, just by looking at it? Well, this Fallout 4 mod allows you to install one of those reflective cabinets in any settlement, meaning you can access the character creation screen at any time. Need a nose job or a new hairstyle? A glance at this and your wish is fulfilled.

Protectrons, Mister Gutsies, Assaultrons, and more are available to be built and defend your settlements from raiders. You can even have any number of robots accompany you on your travels around the Commonwealth. Having trouble with a mission? Just take an army of droids with you!

Add some variety to your settlements with Better Settlers. It brings greater diversity to your settlement population, and also provides them with better weapons. There is also now the chance for them to use stimpacks, and Lifegiver and Adamantium Skeleton perks to make them hardier in battle. Not only will your towns be more interesting to live in, but they will also be better equipped to fend off raiders, too.

Settlements are big, but not big enough to waste space. If you want to have plenty of lighting and laser turrets guarding your zones you need a boat-load of power, and that means generators. To power an ambitious settlement you need to make so many generators you may as well build the walls from them. Reduce the number of engines you need chugging in your villages by installing Better Generators, which ensures each standard unit produces much more power.

Crafting is a huge part of Fallout 4 but, unusually, weapons and armour are something you cannot create from scratch. Sure, you can modify existing ones, but making your own bespoke item? Nah. Until now, that is, with these workbenches that introduce new crafting systems for post-war weapons, armour, and clothing. You can even craft ammunition. Just drop these in your settlement and get your gun nut hat on.

Here is another mod for vastly increasing the number of items you can create and place in your settlements. Settlement Supplies has 243 static objects like cars, trees, and rocks, alongside over 100 usable items and a new alternative Power Armor Rack design.

e2b47a7662
Reply all
Reply to author
Forward
0 new messages