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But before we come to it, there is another well-known very large number in chess: when the inventor, Sissa ibn Dahir, presented the wonderful new game to his king, the grateful monarch wanted to know how he wished to be rewarded for his invention.
Games with more than 60 moves are rare, and on average there are 30 legal moves in each position that is on the board. This means there are 30120 possible games. Naturally the vast majority of these games is blatantly nonsensical. But the fact remains that it is 10180 different games.
Now this is a number that has absolutely no relevance to anything in our real existence. The number of elementary particles in the hundreds of trillions of stars in the known universe is unimaginably smaller.
We start by setting up a computer that plays through a million (reasonable) games per second, and task it with do this for a hundred tredecillion (1080) games. After starting it we we walk across to the Sahara. There we pick up one grain of sand. This we transport to Arizona, crossing the Atlantic in a row-boat, and toss the grain of sand into the Grand Canyon.
Mind you, we are very slow walkers, and require quite some time for each step we take. Similarly, we are very slow rowers, and each oar stroke takes a great deal of time. Transporting this single grain of sand takes a hundred years.
As soon as the grain is in the Grand Canyon, we begin a second task. We walk over to Mount Everest and carve out a teaspoon-full of it. This we transport, at the same speed (a teaspoon per century), to Canada. There we deposit it on the ground. Then we return to Everest for a second teaspoon full. And we continue doing this until the entire mountain is standing in Canada. After this we reverse the process, moving Everest, teaspoon by teaspoon, back to Nepal. Once this is completed, we return to our computer. Has it played through the 1080 games, running at a million games per second? Nowhere close!
Now, we walk and row back, at the same breath-taking speed to Africa. We pick up a second grain of sand in the Sahara and transport it to the Grand Canyon. After this, we go back to Mount Everest and transport the entire mountain, teaspoon by teaspoon, to Canada, and then back to Nepal. Only then we are ready for the third grain of sand. We keep doing this, one grain of sand at a time, and after each grain we move the entire Mount Everest back and forth, until the Grand Canyon is filled with Saharan sand.
Now we proceed to do the reverse: we return all the sand, grain by grain, back to Africa. And between two grains we transport Mount Everest with a teaspoon to Canada and back. We do this until the Grand Canyon is empty. I grant you it takes a very, very, very long time.
In terms of the Sahara and Everest, we are back to square zero. To make a note of this, we take a sheet of paper, one square meter in size, and use a pencil to make a dot in the top left-hand corner. Then we proceed to repeat the entire cycle: filling the Grand Canyon, grain by grain, emptying it again, and between two grains we move all of Everest, teaspoon by teaspoon, and return it to its original place. When the cycle is complete we make a second dot on the paper, next to the first. After this we repeat the procedure: a first grain of sand, all of Mount Everest back and forth, a second grain of sand, etc. We keep doing this until the entire paper is filled with dots. Has the computer now at last finished playing through at least a few tredecillion games? Not yet!
So we repeat the entire process with a second sheet of paper, and when that is filled, with a third, and a fourth, putting one sheet on top of the other. We keep doing this until we have a pile of paper sheets that reaches the moon.
Then we start erasing the dots, one at a time, filling and emptying the Grand Canyon, dismantling and reconstructing Everest after each grain of sand, before erasing each dot. Slowly we are getting tired.
What is the purpose of this deeply outlandish story? It is to give you a faint impression of what really big numbers mean. Saying there can be 1080 possible games of chess is probably a bigger deal than you could ever have imagined.
Unlock the excitement of the Beefeater Variation (1.d4 g6 2.c4 Bg7 3.Nc3 c5 4.d5 Bxc3 5.bxc3 f5?!) in this 60-minute video course! Dive into an aggressive and daring strategy where Black gives up the dark-squared bishop early.
2024 Candidates Tournament with analyses by Gukesh, Pragg, Vidit, Firouzja and Giri. Kasimdzhanov, Engel and Marin show opening trends from Toronto in the video. 10 repertoire articles from English to Queen's Indian and much more!
In this video course, experts including Dorian Rogozenco, Mihail Marin, Karsten Mller and Oliver Reeh, examine the games of Boris Spassky. Let them show you which openings Spassky chose to play, where his strength in middlegames were and much more.
Hi all,
I have a database of games in chessbase, saved on a cloud.
At times I want to add a new game and place it near the top of my list.
I can drag and drop it there and it seems fine at first glance.
However, whenever you're adding a game in your database, chessbase assigns it a number; and it automatically keeps sorting my games according to those numbers (ie chronologically) whenever I restart the program.
Is there any way to stop that from happening?
Is there a workaround to put the game where you want it to be?
It would be very useful when working on the openings; new variants are to be placed right next to their connected lines...
I have re-tried to activate it many times, but each time the message says "SerialNumber already used", and then it also says "You can now open database files by double-clicking them in Windows". And "CBase 12" stays at "No".
I've had serial number issues in the past whe moving to new computer and after upgrading to a new version of windows without deactivating the serial number on the old computer. When that happens, I've contacted ChessBase support through the support form on their site.
New customer? Create your ChessBase shop account with your e-Mail address and password. Advantages for registered users: Fast and easy check out; Easy access to your order history and a backup service for your download products: Purchased download products can be downloaded at any time with dedicated backups on the ChessBase server!
ChessBase Magazine offers first-class training material for club players and professionals! CBM is the most comprehensive and sophisticated chess magazine ever. World-class players analyse their brilliant games and explain the ideas behind the moves. Opening specialists present the latest trends in opening theory and exciting ideas for your repertoire. Master trainers in tactics, strategy and endgame show you exactly the tricks and techniques you need to be a successful tournament player! Available as download (incl. booklet as pdf file) or on DVD with accompanying booklet by post.
FIDE World Cup 2023: Magnus Carlsen was on the brink of elimination against Vincent Keymer in the fourth round, but then prevailed in the tiebreak. After that, the world number one didn't let anything happen and completed his collection of world titles with the tournament victory. Dorian Rogozenco shows two Carlsen games in the video. In addition, many participants have commented on their best games, including Praggnanandhaa, Nijat Abasov, Anish Giri, Vidit, Gujrathi, Ferenc Berkes, Jan Krzysztof Duda, Andrey Esipenko, Nils Grandelius, Anna and Mariya Muzychuk and Peter Svidler. Peter Heine Nielsen also contributes two annotated games by Magnus Carlsen.
Everything you really need to know about the variation 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.d3 Bc5 5.Bg5!? in the Italian Game is compiled by Igor Stohl in a single detailed annotated game with many variations and recommendations for your repertoire!
From a surprise weapon to a fashionable variation: Luis Engel shows Najdorf with 6.Rg1 (Part I: 6...e5). Daniel King reviews Ding Liren's win with the London System against Nepomniachtchi from the World Championship in April and presents exciting ideas for both sides. And Mihail Marin has rediscovered the Bogo-Indian with 4.Nbd2 d5 5.Qa4+ Nc6 6.e3 a5 7.a3 Be7 - also thanks to Ferenc Berkes' brilliant game against Boris Gelfand from the World Cup!
The game Wei Yi - Luis Paulo Supi from the World Cup 2023 is full of dynamic ideas and tactical motifs. Interactive training session with several changes of perspective - so you will have to keep an eye on both sides!
The game Reshevhsky-Petrosian from the Candidates Tournament in Zurich in 1953 caused a sensation, above all because of Petrosian's positional exchange sacrifice - a trademark in the later World Champion's playing style.
If you want to win a game comfortably, you should aim for positions for which there are ready-made winning plans. In his video Jan Markos presents three such position types from his own grandmaster practice.
Mihail Marin looks back on a tournament that marks an important moment in chess history. With regard to both strategic and concrete play, he finds many successful examples that can also be of great use to the modern tournament player.
In the introductory video, our expert presents the most important techniques. Then it's your turn in two interactive training videos! In addition, Mueller presents a selection of Hou Yifan's most beautiful endgames (video introduction + analyses).
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