Computer ScientistVanquish foes to fill his meter and initiate Crunch Mode, where you'll move quicker and deal more damage!Heath100WeaponCode CorrupterAbilities
Variant ofRarityLegendaryThe Computer Scientist wasn't always so savvy with technology. He only recently discovered computers, and now he's wandering Zomburbia, searching for that information superhighway he's heard so much about.
Computer Scientist is a Legendary variant of the Scientist in Plants vs. Zombies: Garden Warfare 2. He has 100 health just like the default Scientist and uses a weapon called the Code Corrupter as his primary weapon. His special ability is that if he gets enough vanquishes, he enters 'Crunch Mode' which raises his movement speed and damage. It is worth noting though, that vanquishes scored while in Crunch Mode will not extend the duration of the mode, meaning it will always last for the same amount of time. He was first revealed in gameplay of the Backyard Battleground. He and the Zoologist were the only unlockable Scientist variants during the beta.
The Computer Scientist wasn't always so savvy with technology. He only recently discovered computers, and now he's wandering Zomburbia, searching for that information superhighway he's heard so much about.
The Computer Scientist is a very powerful foe to mess with, especially when you attack up close. He is very useful as he has healing abilities which allow you to heal yourself so you don't lose your Crunch Mode bar. He should be used in the same manner as you would with the Marine Biologist. While the Computer Scientist has a slower fire rate than the Marine Biologist, it makes up for it with a ridiculously fast reload time of 0.7 seconds and the fact that he is has more capabilities at range. A good strategy to use when playing as him is to use your Warp ability to get close to your target, go right up to them, fire the gun (doing critical 50 up-close damage), retreat using your other Warp and use one of your healing abilities (the Zombie Heal Station, Armored Heal Station or Mega Heal Bomb) to heal yourself back to full health. The Computer Scientist can also attack at long-range, but his shots aren't very powerful, so it is best to get up close to vanquish plants. Try to back off from stronger enemies like Citron (especially Iron Citron) as they can quickly vanquish you. Just because you can deal a lot of damage does not mean you will always win in 1v1 situations.
Once in Crunch Mode, the Computer Scientist gets speed, damage and damage resistance buffs. The damage buff lets the Computer Scientist vanquish plants in shot 2 - 6 shots. The speed buff makes it easier to catch up with speedy opponents like Sunflowers or Citrons in their ball form. Crunch Mode will also make plants light up, similar to the effect of Gnomish Perspective, making them easier to spot and hunt down. While Crunch Mode is powerful, the screen effect is its weakness. Since the screen is primarily green and black, it can be very difficult to tell what is going on, meaning walking into Potato Mines or Spikeweeds is common. Butter Barrages are also deadly, as it may not show that there is butter raining down and the music may make you more vulnerable to Burrow.
The Computer Scientist is extremely devastating to you, especially due to his large damage at close-range, his 6 ammo clip and the fact that he can heal himself and other zombies too. Try to stay as far away from the Computer Scientist and try to take him out at long-range instead of fighting face to face. Try to also target the Computer Scientist first, because if he manages to enter Crunch Mode, you're in trouble. If he does enter Crunch Mode, your best bet is to attack him at range as even his Crunch Mode damage at range isn't very big. Remember that the Computer Scientist might have a hard time seeing what's going on, so try and use abilities like The Bean Abilities to vanquish him while he tries to vanquish you.
They only appear if the player gets a "Super Robot Wave", which is getting 3 Mech Gargantuar boss icons. Then, the entire wave will made up with a bunch of Robo-Zombies and some Computer Scientists.
Unlike online multiplayer modes, Computers Scientists here don't really do much damage to the players if they get hit directly. However, they can still heal the bosses and the Robo-Zombies if you don't deal with them for too long. They sometimes appear to be customized, depending on the lower difficulty.
The Computer Scientist is a Legendary variant, meaning that it is extremely hard to find stickers for him in sticker packs, and he cannot be unlocked in Phenomenal Character Packs. However, only two stickers are needed to unlock him. The best strategy to unlocking the Computer Scientist is to keep buying Wonderous Packs of Greatness, as they have the best chance of a legendary item, meaning you have a good chance of getting the Computer Scientist.
Scientist is a playable zombie class in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. He is the healer class on the zombie faction, but his secondary functionality is for scouting and picking off enemies at close range.
Playing as the Scientist takes a bit of practice. You need to know when to retreat, when to heal yourself and your team, and when to attack. A good loadout for offensive scientist use is the Warp ability, the Armored Heal Station, and the Sticky Explody Ball. Try to keep an eye out for any flanks you can in the plants defenses. Doing so can catch the enemy off guard, disrupting whatever it is they were doing. Also try to have two Warps available on you before you try to attack. Use the first warp to get close to your target, and the second warp to flee if you need to. Heal. Repeat. Also be sure to heal any teammates you can. Useful healing abilities for the Scientist include the Mega Heal Bomb and the Zombie Heal Station.
One of the key factors when engaging a Scientist is the range you engage them. Depending on the type of Scientist, be it an Astronaut or a Chemist, you will want to be either a long or medium distance from him. Since the Scientist and his variants achieve maximum damage at close range, you want to keep a good distance when engaging. Try not to let the Scientist get too close to you, as that is when he becomes a real threat.
In this mode, Scientists are vital to the team's success, as they revive much faster than other zombies. Reviving a zombie subtracts a point from the other team, so because of this, the Scientist should try reviving every vanquished zombie he sees. The Scientist should try sticking their Sticky Explody balls onto zombies that get close to plants, like the All-Star. If the Scientist is in a combat situation, he should warp closer to the offending plant in order to get more damage. Scientists are easy prey for the Peashooter, as they move very quickly, and are hard to hit. Cacti are dangerous at long range but the Goo Blaster makes short work of them at close or mid range. This class is useful against Chomper, as Chompers need to get close to deal damage, the Scientist Zombie deals more damage than Chomper at close range, so they should take advantage of getting Gooped, and shoot down the carnivorous plant when they get close.
The Scientist has two possible roles in this mode: being the zombie team's Medic or a fast-moving close-range attacker. The Scientist's high damage at close range makes it a good class for assaulting the garden since the plants have to stand within the garden's capture zone to block the capture, which forces them to come close to you, allowing you to gun them down. Keep track of your teammates' health and deploy Zombie Heal Stations near groups of injured zombies. If you wish to maximize your healing power, use the Mega Heal Bomb to provide healing more liberally.
At longer ranges, the Scientist is highly vulnerable to the Cactus, Stay behind cover and use Warp to avoid the Cactus' line of sight. Once you enter close range combat with the Cactus though, the Scientist can make short work of it.
Peashooters are a little harder to deal with, they can use rooftops like the Foot Soldier to avoid close range combat while attacking you with their superior range and they have Hyper which allows them to, should they be forced into close range combat, avoid your shots while retaliating with their splash damage. Sunflowers are merely a nuisance at long range since their weapons suffer from a noticeable damage fall-off and at close range, their below-average attack power makes them weak at self-defense.
It is at mid range where they are dangerous since if they can keep out at an arm's length distance from themselves, they will be able to deal large amounts of damage to you while your weapon's damage fall-off will play against you. Forcing plants into cramped corridors and tight spaces allows you to use your high close range power to gun them down almost regardless of their health.
Still, I thought it might be of interest to some readers how I organized this material for the specific, unenviable task of debating the guy who proved that our universe contains spacetime singularities.
So on the picture that this suggests, to be conscious, a physical entity would have to do more than carry out the right sorts of computations. It would have to, as it were, fully participate in the thermodynamic arrow of time: that is, repeatedly take microscopic degrees of freedom that have been unmeasured and unrecorded since the very early universe, and amplify them to macroscopic scale.
Coincidental But Not-Wholly-Unrelated Announcement: My friend Robin Hanson has just released his long-awaited book The Age of Em: Work, Love, and Life When Robots Rule the Earth. I read an early review copy of the book, and wrote the following blurb for the jacket:
AdamT #3: But I did reply to the contention on its face. Once you realize that the human process of passing to stronger and stronger formal systems is error-prone (if nothing else, we might be wrong about which ordinal notations we use to organize the iterated consistency statements are actually well-founded), you then have to admit that an AI could be error-prone as well but still extremely smart, and the Gdelian argument collapses.
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