I don't know if anyone is still here or if the relentless spam has
driven everyone away, but I have some news that might be of interest.
I played Moria on the mac back when I was in high school and poured
countless hours into slightly less than honest games. (Once I
discovered that if I force-quit when the monster memory display
disappeared right before death I could load my old save I was off to
the races). I recently rediscovered the game, and in the whole
process of downloading the source, compiling, fixing a couple bugs and
recompiling I wondered why the process was still so annoying. I still
had fun playing, but the bug had bitten me to do something about the
inaccessibility of the game (not that roguelikes have ever been
particularly accessible).
A brief Google search didn't show up any (nice) online roguelikes, and
I wondered why none of these games - nearly all of which are open
source - had been brought to the web. So I decided to try. I have a
real job and so progress has been slow, but I am far enough along that
there is at least a recognizable facsimile of Umoria on the web. It's
not a game yet - all you can do is run around and explore (you can't
even open doors) - but it's far enough along that I wanted to get the
word out before these groups completely devolve into spam.
Check my progress out here: http://foont.net/moria. I'll update the
Development tab with my schedule for developing various features so
that I don't have to rely on spammy groups like this one to
communicate.
In summary:
http://foont.net/moria
Use Google Chrome, Safari, and maybe Firefox for Windows.
NOT Internet Explorer (Win) and Firefox (Mac), as they are too slow
- use at own risk.
Safari is the fastest browser I've used, at least on a Mac
Check out the Development tab for progress.
I'd appreciate your feedback (though please realize it's too early for
bug reports - unless it's in regards to level creation).
Brian