Hi Guys,
Created this group for future use, just send to this group's email address and everyone should be able to receive.
Since I'm the only one attend this afternoon's lecture, I would recommand to have a look today's lecture slides when it's available, talks about community, narratives, etc.
And Winyu suggest about narratives for our draft idea, we can not impose a storyline to the users, if do that, every user would have the same experience. Assume our world would have obstacles from 1-10, what if the player directly pick the no.2 and skip the first one? Should have more freedom in the virtual world, and this will help us in future design.
Cheers,
Allen