o References
Microsoft.Xna.Framework
Microsoft.Xna.Framework.Game
o Namespaces
Microsoft.Xna.Framework
Microsoft.Xna.Framework.Audio
Microsoft.Xna.Framework.Graphics
Microsoft.Xna.Framework.Input
Microsoft.Xna.Framework.Storage
Microsoft.Xna.Framework.Content
o Classes
None in particular
o Analysis
Basically this sample will compile even if the namespaces are empty. If
anyone has actually implemented any game-related libraries based on
this sample, my guess is that you'd need at least the root namespace
classes, plus the ones in Storage and Content most. Graphics and Audio
come right behind them.