Itcan take up to 48 hours for Channel Analytics data to sync with the Achievements dashboard, so there may be a delay with the achievement completing. If you have further problems with it, please reach out to our team at
help.twitch.tv. Thanks!
This needs to be fixed! I have streamed over 7 days in 30 days as of 9/6/2023 yet everything in my dashboard updated EXCEPT the days so I can not apply for affiliate. I reached out to twitch support and was told to wait 24hrs. When I told them it has been over that time they said there is nothing they can do and referred me back to the help portal which won't help in this situation. I even tried streaming yesterday to force it to update and nothing.
same here!
Erfolge wie: Chatte ein wenig, Womit kann ich zu Diensten sein, Wer beobachtet die Zuschauer sind fehlerhaft. Ich habe sogar schon die Benachrichtigung bekommen, dass diese freigeschaltet wurden, jedoch wird es mir dann im Achievment Men als nicht erledigt angezeigt. Super nervig und von allein wird das Problem anscheinend nicht gelst... Denn die Erfolge sind bereits seit ber 2 Monaten so...
I am having a similar issue with my Affiliate achievements. I have everything except for the "Average of 3 Viewers" and it's not updating with the past 2 streams I have done (one of which was done 5 days ago). My general achievements below the Affiliate requirements have updated, but it's frustrating that the Affiliate wont update!
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Achievements can be a great way to increase your users' engagement within yourgame. You can implement achievements in your game to encourageplayers to experiment with features they might not normally use, or toapproach your game with entirely different play styles. Achievements can also bea fun way for players to compare their progress with each other and engage inlight-hearted competition.
Achievements can be designated as standard or incremental. Generally,an incremental achievement involves a player making gradual progress towards earningthe achievement over a longer period of time. As the player makes progresstowards the incremental achievement, you can report the player's partial progress to the Google Play games services.The Google Play service keeps track of the progress information, alerts the game when the player has metthe criteria necessary to unlock that achievement, and tells the player how far along they aretowards meeting that goal.
Incremental achievements are cumulative across game sessions, and progresscannot be removed or reset from within the game. For example, "Win 50 games"would qualify as an incrementalachievement. "Win 3 games in a row" would not, as the player's progress would bereset when they lose a game. "Have 5,000 poker chips" would not qualify either,as a player could gain and lose chips as they play. For the latter two achievements,it's up to you to track the player's "Wins in a row" state or chip totaland to unlock standard achievements when the player earns them.
When creating an incremental achievement, you must define the total number ofsteps required to unlock it (this must be a number between 2 and 10,000). Asthe user makes progress towards unlocking the achievement, you shouldreport the number of additional steps the user has made to the Google Play games services.Once the total number of steps reaches the unlock value, the achievement isunlocked (even if it was hidden).There's no need for you to store the user's cumulative progress.
Achievements have a point value associated with them. The player's score must bea multiple of 5 and a game can never have a total of more than 1000 points for all of itsachievements (although it can have less). In addition, no single achievement canhave more than 200 points.
Players can gain levels on their Game Profile when they earn achievements inPlay Games enabled games. For every point associated with anachievement, the player gains 100 experience points (XP) when they earn thatachievement. In other words:
Play Games services keeps track of the XP earned by each player and sends out anotification to theGoogle Play Games appwhen the player has earned enough points to 'level up'. Players can view theirlevel and XP history from their Profile page in the Google Play Games app.
A game that integrates achievements should have at least five achievements before it is published. You cantest with fewer than five achievements, but it is recommended you have at least five achievementscreated before you publish your game.
The number of achievements is limited by the points limits anddistribution. With a maximum number of points of 1000, and each achievementassigned 5 points, the maximum number of achievements is 200. However, ifachievements are assigned more points then the number of achievements availabledecreases as a result.
Icons should be created as 512 x 512 PNG or JPG files. You only need to provide uswith the icon for the unlocked achievement. We willgenerate a grayscale version for the revealed icon automatically. For that reason,we recommend your achievement icons include colorful elements, so your users caneasily distinguish between revealed and unlocked achievements.
To create an additional achievement for a game that has already been published,follow the same steps as above. The only difference is that theSave button will be relabeled as Save as draft and your achievement willbe in a "Ready to test" mode. For more information on testing an updatedversion of a game, see Publishing Your Game Changes.
To edit an achievement that you've already created, select the achievementin the Achievements tab of the Google Play Console.At this point, you will see the same form you used when firstcreating the achievement, and you can edit any of the fields asyou wish.
When you're done editing an achievement, click the Save as draft button. Thenewly edited achievement will be in a "ready to test" stage, and you'll be ableto test it out. If it is working correctly, select Republish from thedrop-down list. This republishes your game, along with all your updatedachievements, to the public.
If you decide you don't like your current achievement and want to go back toyour achievement the way it was before, select Revert from thedrop-down list in the Google Play Console, and all of your achievements will revert back to the previouslypublished version.
You can specify your own translations for achievements that are associated withyour game. Before you do so, first make sure to complete the steps described inAdding translations for your game.You must also have created one or more achievements for your game.
To add your own translations for achievements, open the Achievements tab foryour game in the Google Play Console, then select an existing achievement. On theachievements details page, select the tab for a language that you previouslyadded in the Game details tab. In the achievement details page for thatlanguage, edit the form with your translations for that achievement. ClickSave to store your translated achievement details.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
The achievements tool allows instructors and course designers to designate criteria for issuing rewards to students in the form of both badges and certificates. Students can see which rewards they've earned and what's required of them to receive additional rewards, providing insight into learning progression toward defined competencies.
Students can publish badges to the Badgr Backpack, transporting evidence of their learning outside of Blackboard Learn. Instructors can easily see which students have reached learning milestones. To learn more about Badges and Badgr Backpack, see
Achievements has four functional areas: achievements description, reward, notification, and sharing. Students must meet the criteria identified in the achievement description before a reward is earned. Students are notified when they earn a reward and can then share it as they choose with the world.
Achievements is built upon the content adaptive release technology of Blackboard Learn. Criteria supported by adaptive release are supported for the awarding of an achievement. This currently includes these items:
Digital badges are an online representation of an acquired skill or a completed educational milestone. It is a digitally signed and verified badge that can't be copied and used by a different learner. The issuer, the organization granting the badge, maintains ownership of the badge and can remove it from the recipient's backpack if it is no longer valid due to expiration or revocation. The description and criteria for earning the badge are digitally encoded in the badge so others viewing the badge can see how it was earned.
For badges, a library of existing badges is available along with the option to upload a custom badge. For certificates, a small library of certificate formats is presented. There is no option for a customized certificate format in this release.
Students are notified immediately they have received an achievement reward. This appears as an overlay notification at the top of the page they are currently viewing. It's possible the student will receive the reward when s/he is elsewhere in the course because an instructor graded an item or manually entered a grade. The overlay notification will appear wherever the student may be within the course.
If the student is issued the achievement reward while not in that Blackboard course-they are offline or in a different course-the notification will appear upon next access of the course in which the achievement reward was issued. They will also receive a new update message in My Blackboard indicating that they have earned a new achievement in their courses.
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