Triangular Mesh and USG capabilities in MODEL MUSE
154 views
Skip to first unread message
Assigned to sss.pad...@gmail.com by me
Mak.Gurukul
unread,
Sep 23, 2020, 7:42:39 AM9/23/20
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to MODFLOW Users Group
Hi Richard
Are we going to see soon the Triangular Mesh generation and USG handling capabilities in MODEL MUSE soon or it shall take time?
Richard B. Winston
unread,
Sep 23, 2020, 11:57:02 PM9/23/20
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to MODFLOW Google Group
I do not plan to modify ModelMuse to support MODFLOW USG. I do not plan to modify ModelMuse to support creating triangular meshes. I may modify ModelMuse to support creating Voronoi meshes.
Mak Gurukul
unread,
Sep 24, 2020, 2:09:07 AM9/24/20
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to mod...@googlegroups.com
Thanks a lot Richards for the Model Muse future plans,
On 9/23/20, Richard B. Winston <rbwi...@mindspring.com> wrote:
> I do not plan to modify ModelMuse to support MODFLOW USG. I do not plan to
> modify ModelMuse to support creating triangular meshes. I may modify
> ModelMuse to support creating Voronoi meshes.
>
> On Sep 23, 2020, 7:42 AM, at 7:42 AM, "Mak.Gurukul" <mak.g...@gmail.com>
> wrote:
>>Hi Richard
>>
>>Are we going to see soon the Triangular Mesh generation and USG
>>handling
>>capabilities in MODEL MUSE soon or it shall take time?
>>
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to MODFLOW Users Group
Hi Richards
Recently in a conversation with an Australian University R&D manager , I was given to understand that next version of MODEL MUSE is likely to include PEST & PEST++. We are quite excited about it. Is that so?
Richard B. Winston
unread,
Oct 1, 2020, 8:03:58 AM10/1/20
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to MODFLOW Google Group
I am working on supporting PEST in ModelMuse.
Mak Gurukul
unread,
Oct 1, 2020, 10:24:23 AM10/1/20
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to mod...@googlegroups.com
That would be great Richards!
On 10/1/20, Richard B. Winston <rbwi...@mindspring.com> wrote:
> I am working on supporting PEST in ModelMuse.
>
> On Oct 1, 2020, 12:45 AM, at 12:45 AM, "Mak.Gurukul" <mak.g...@gmail.com>
>
> --
> You received this message because you are subscribed to a topic in the
> Google Groups "MODFLOW Users Group" group.
> To unsubscribe from this topic, visit
> https://groups.google.com/d/topic/modflow/yYWAOVHXe-k/unsubscribe.
> To unsubscribe from this group and all its topics, send an email to
> modflow+u...@googlegroups.com.
> To view this discussion on the web visit