I've been seeing about 3-4 seconds, but even the emulator was about
10-15 seconds if I recall correctly.
There is small additional overhead on first launch (1 second for me).
Can you confirm this time on a subsequent launch? Remember to force
stop the app to ensure it's actually launching.
Sent from my iPhone
> I've been consistently seeing ~17 seconds on the emulator. After killing
> the app on the device, it took about 5 seconds to start which is
> definitely better. Do you find that users are accepting of the 10 second
> delay upon the first start?
I'd say "yes." Right now our app takes ~5 seconds to start if users are
running in offline mode and ~8 seconds if running in online mode.
Considering that it only happens the first time the app starts I'd say
it's acceptable. I've seen other networked apps (Android market I'm
looking at you) take as least as long if not more to get going the first
time.
Obviously this is something that I want to improve but it's not the end
of the world.
Hope this helps,
Matt
--
Matt Adams
Radical Dynamic
www.radicaldynamic.com