Minecraft Alpha 1.0.3_02

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Jeanett Fite

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Aug 4, 2024, 7:09:41 PM8/4/24
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Thecurrent cave I'm working on is becoming unwieldy and disorienting. It's becoming harder and harder for me to keep bearings of where I am and what is the fastest way to my shelter. I'm looking for a cost effective way to fix this.

This is mainly due to my policy of digging through all earth and gravel in mines. It may be an excellent way to find coal and iron veins (not to forget openings to further areas) at zero cost, but it makes areas hard to navigate fast.


Create staircases upward occasionally. At the top, use excess stone to build a hut with a door and an observation tower. Use this to travel back to your shelter by aboveground when completely lost. Style your observation towers differently to use them as landmarks and build cobblestone roads between them.


One thing I do is only put torches on the right hand side when exploring. Then to find my way back I keep the torches on my left. If a cave is big enough to need more than one torch I put the extra ones on the floor.


I find that most cave offshoots have very little use after a single visit so I tend to wall them off with cobblestones after I explore an offshoot to it's maximum potential. This way I can easily tell where I've been and it makes going up and down from my base to my current dig site in the caves much less of a hassle.


I used to clear caves of torches before I walled them off, but then I realized that it's easier to tell if I've already been in a cave if I accidentally dig into it from another direction if I leave the torches.


A cheaper way than the signs is to make paintings, these are 9sticks(0.5625 wood) and 1 wool. Put then up on the way you should take to get back. Use signs or torches if you need directions when you're not on the 'main path'.


What I'd suggest is to head over to minecraft WIKI and get yourself a mapper (makes a map of the world in JPG or PNG i.e.). Use it to keep track of where you might be. This is best for close-to-surface and linear digging.


I tend to have one entrance, and then mine in a linear way, spiraling down. This is awesome, since you can't get lost. Minecart rails with a powered cart to transport rock/stone/minerals up when my inventory is full. (System found here ).


Color coded routes: after finding a monster spawner, I mined all the mossy stone and dropped one at each intersection on my way back to the main mine shaft. That's the Green Tunnel, and I know it leads to the monster spawner (& likely a chest full of less valuable stone that I might still want someday).


In the afternoon, I was doing research on the Alpha 1.2.3 series. I saw that 1.2.3_03 was not in any update log, nothing.. It was weird to see that there was no _03 in the launcher too. Did Notch purposely skip the version? Was it only a private-testing version? Who knows. Then, I stumbled upon this forum post and there was a link to something, the post was dated November 26, 2010, in the early hours of midnight. I clicked the link, and it instantly downloaded a minecraft.jar.


Now, I got the .jar, made a .json on it and it appeared on the launcher. I clicked "Play" then, it loaded up the usual Minecraft title screen. I clicked Singleplayer, then made a new world. There it was, Alpha 1.2.3_03. The version that "never existed".


I started making a house, the usual, and started exploring the world. The first thing I saw was trees burning. Herobrine? Dunno. Then, I saw a sign saying "Stop.". I was like, "What..?" Meanwhile, I paused the game, and looked up more information about this version. I saw a thread on an archived forum post that said, "Something is in my Minecraft world!"


More replies said the usual, "That's fake, why would that happen?" "what? thats never happened to me, are you trying to get attention?" I scrolled down more the thread, I see a screenshot, the version is also Alpha 1.2.3_03 and the same sign said, "Stop.".


I went back into playing, and I went to a cave and saw a small tunnel. I went into it, and I saw another sign. It said, "Why are you in this version?". Then, another next to it, "You aren't meant to be here."


I then look behind myself, seeing a dark figure behind me and my game instantly crashes. I start the game again on a new world, not caring about what happened and a sign was next to me when I spawned. It said, "Get out.", I got a bit scared. Then, I saw a black figure in the distance, and when I got near it my game started glitching out.


My game then crashed once again then I was met with a black screen saying, "Goodbye.". Then the version was removed from my launcher. It was very weird. I really hope that never happens to me again. Was this why the version was never released?


I have some seeds from some old worlds I want to see again, is there a mod that allows the ability to create alpha worlds with seeds or would it be possible to make a world blank but with the seed so that when the world is loaded it generates the world with seed using the generation type of that version?


I found a mod that let's you use old alpha seeds if you're still looking for this. There's no need to do this whole world update stuff just download this mod for 1.12.2. I know it says it's a server plugin, but I can 100% guarantee that it will work like any other mod, just download forge for minecraft 1.12.2 and drag this mod into the mod folder, when you're creating a world, select "world type: alpha 1.1.2_01" and then you're done. This mod doesn't generate villages or anything like that, but if you're using mods such as recurrent complex, rouge-like dungeons etc. it will generate those structures. Anyway Here's the link.


Minecraft is a 2011 sandbox game developed and published by Mojang Studios. Originally created by Markus "Notch" Persson using the Java programming language, it was developed over the span of two years, with many public test builds being released from May 2009 until its full release on 18 November 2011. After the game's full release, Persson gave Jens "Jeb" Bergensten control over the game's development. In the years since its release, it has been ported to several platforms, including smartphones and various video game consoles, primarily by 4J Studios. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. Minecraft has become the best-selling video game in history, with over 300 million copies sold and nearly 140 million monthly active players as of 2023[update].


In Minecraft, players explore a procedurally generated, three-dimensional world with virtually infinite terrain made up of "voxels". Players can discover and extract raw materials, craft tools and items, and build structures, earthworks, and machines. Depending on their chosen game mode, players can fight hostile mobs, as well as cooperate with or compete against other players. The game has two main modes; one being survival mode, where players must acquire resources to survive, and a creative mode where players have unlimited resources and the ability to fly. Several other game modes exist besides the two main ones, such as one that allows players to spectate others and one that plays identically to survival mode, but features permadeath. The game's large community also offers a wide variety of user-generated content, such as modifications, servers, skins, texture packs, and custom maps, which add new game mechanics and possibilities.


Minecraft has received critical acclaim, winning several awards and being cited as one of the greatest video games of all time; social media, parodies, adaptations, merchandise, and the annual Minecon conventions played prominent roles in popularizing the game. The game has also been used in educational environments to teach chemistry, computer-aided design, and computer science. Several spin-offs have also been made, including Minicraft, Minecraft: Story Mode, Minecraft Earth, Minecraft Dungeons, and Minecraft Legends. In addition, a live-action film of the same name is scheduled for a theatrical release in 2025.


The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[10][11][12] While there are limits on the worlds verticality, Minecraft allows an infinitely large game world to be generated on the horizontal plane, up to 30 million blocks from the worlds center.[13] The game achieves this by splitting the world data into smaller 16 by 16 sections called "chunks" that are created or loaded only when players are nearby.[10] The world is divided into biomes ranging from deserts to jungles to snowfields;[14][15] the terrain includes plains, mountains, forests, caves, and bodies of water or lava.[12] The in-game time system follows a day and night cycle, with one full cycle lasting for 20 real-time minutes.[16]


The Nether is a hell-like underworld dimension accessed via a player-built portal out of obsidian; newer versions of the game feature naturally generated damaged portals that the player can repair.[24] It contains many unique resources and can be used to travel great distances in the Overworld, due to every block traveled in the Nether being equivalent to 8 blocks traveled in the Overworld.[25] Mobs that populate the nether include pigman-like mobs called piglins and their zombified counterparts.[26] The piglins in particular have a bartering system, where players can give them gold ingots and receive items in return.[27] The player can also build an optional boss mob called The Wither out of materials found in the Nether.[28]


In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[12] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[12] The mode also has a health bar which is depleted by attacks from mobs, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game unless the player is playing on "peaceful".[35] If the hunger bar is depleted, automatic healing stops and eventually health depletes. Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.[35]

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