Beta 4:
http://users.ugent.be/~pbienst/pub/mnemosyne-beta-4-setup.exe
-when detecting missing media, only warn once, and give all the affected cards
a 'MISSING_MEDIA' tag, so that you can find them back later.
(from a bug report by Dandelo)
-dialogs now have max/min button under windows
-the main dialogs not only save their size, but also their position
-allow importing of overlay answer cards which are not maps
-attempt to make closing of progress bar after import more robust
-also write error messages to the console
It might seem that development is happening quicker now, but that's just an
illusion. Difference with the last three years is that now finally we reach a
state where other people can use the software, so it makes sense to push out
these updates quicker now.
Enjoy!
Peher
I'd also be interested in hearing about those :-)
> but
> one thing does seem like a clear step backward.
>
> Many of my cards have a question consisting of a medium-sized image
> (242x242 pixels) followed by some text. Mnemosyne 1 displayed them
> fine, but Mnemosyne 2 only provides enough space to see the top half
> or so of the image; I have to scroll down to see the rest of the image
> and the following text.
>
> I can manually increase the window size so that the entire question is
> displayed, but then the answer window is expanded by the same amount,
> which looks silly (typically the answer for these cards is very
> short).
1.x was fundamentally broken in the sence that if you had images larger than
the screen, that would push the controls beyond reach, so something definitely
had to be done about this, as many people complained about this. That's the
reason why there are now scrollbars.
It's a long time since I used 1.x, but wasn't there the answer window also the
same size as the question window?
Perhaps we can come up with a solution that addresses all concerns.
Peter
> 1.x was fundamentally broken in the sence that if you had images larger than
> the screen, that would push the controls beyond reach, so something definitely
> had to be done about this, as many people complained about this. That's the
> reason why there are now scrollbars.
This stopped being much of a problem for me when I stopped worrying
about whether I could see the buttons, and I always use key-presses
anyway rather than the mouse. I no longer resize images that I am going
to use in mnemosyne. Instead a run a quick 'sed' one-liner (below) that
scans the data file and puts in the appropriate height and that works ok
for me. As long as I can see the answer (almost always a two line piece
of text; botanic and common name) I'm quite happy.
sed -e "s/jpg\".*>/jpg\" height=550>/" <
/home/dougie/.mnemosyne/default.mem > /home/dougie/mnemnewres
cp -v /home/dougie/mnemnewres /home/dougie/.mnemosyne/default.mem
I use Linux (Mint 10) and had a go installing the beta but wasn't
successful, so will just stick with 1.x in the meantime.
Dougie
It's a long time since I used 1.x, but wasn't there the answer window also the
same size as the question window?
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> I use Linux (Mint 10) and had a go installing the beta but wasn't
> successful
I'd be happy to try and help you with that, if you want.
Peter
OK, thanks!
> Maybe it could try to size the window to be big enough to present all
> the data, but provide scrollbars if it can't? I don't know if it has
> enough information (e.g., the height of the screen) to be able to do
> this.
Yes, that would be ideal, but I'll have to do some digging to see whatever is
possible with the current Qt API.
murrayjames wrote:
>One advantage to the layout of Mnemogogo is that space is never an issue. The
>answer appears directly under question, separated by an horizontal line. If
>an image doesn't fit the screen, no problem because the question and answer
>scroll together, no separately
That's probably OK for a mobile device with a small screen, but the problem I
see with that is that it can result in a lot of white space at the bottom of
the window, instead of Q and A being nicely distributed of the entire window.
I'm pretty sure we'll have people which have only simple vocabulary cards
complaining that they don't like all this empty space at the bottom and that
they preferred the old behaviour :-)
Peter
Yeah, other file formats will have to wait, probably until after 2.0.
Peter
Thanks!
> Possible bug:
>
> I selected a category and tried to change the card type when I
> received the following uncaught exception: (Google isn't letting my
> post a link to the image)
That's a regression compared to beta 3. Added to my todo list
Thanks for spotting this!
Peter
Dougie