It" connects just fine" --so the issue happens when the students attempt to develop live using the Companion. No. I am referring to compiling and emulating using the QR or six digit code--sometimes the tablets will compile and emulate just fine, sometimes not. Sometimes the tablet maintains the connection and it will work fine for them to update the app live, but sometimes app inventor unexpectedly quits too.
Or are they having issues compiling (creating an apk) or possibly both circumstances? Knowing might help to understand the issue. What is happening might be a local school network issue or something else. The issues are mainly compiling issues. I am not as concerned about dropping the live connection as I am about not getting one in the first place.
What happens if someone takes home one of the Chromebooks and uses it on a home or different WIFI network? Is the loading issues ameliorated? We can't test your equipment, you need to run some test that could help us understand what is going on. Unknown. No way to test this today. Not sure if the Chromebook will connect better on a different wifi network.
The apps that hang up, do they have lots of sound files and/or images? No. The actual app being emulated doesn't make a huge difference. I know what the questioner is referring too, however. We have had apps with many sound/image/video files or multiple screens (5-10) that don't emulate well. That problem I can comprehend--it's a lot of data going from one place to another.
Apps with lots of those 'tend to hang up' especially if they cannot load completely withing 60 seconds. Does the same Project work fine if the student loads it on a Win10 device? Yes. It works almost instantly every time with no errors. The screen doesn't even show the bar filling up the percent compiled--it just goes from the QR code screen to being on the tablet.
It might help if you post an aia here in the Forum of an app that exhibits that behavior. We are using files from the PLTW curriculum. I cannot post their content on a public forum. However, the size and content of their apps are comparable to many of the tutorial apps on the App Inventor sites in terms of amount of graphics or sound files. The app being compiled doesn't make a difference. I could have a room of kids using 15 tablets to emulate the same app, and 50% of them would get it to work and 50% wouldn't. Then, if the same kids closed the app and reset the connection to the device, some of them who had connected wouldn't be able to anymore. We usually tell the kids to #1 close/reopen the app, #2 restart the tablet, #3 try a different tablet, #4 restart their chromebook, #5 use the Acer tablet running version 2.48 of App Inventor because it works almost EVERY time on our chromebooks. The version 2.51 and 2.51a versions are on all of the other tablets and those are the ones we have hangups with.
If the students try a simple app (perhaps just a Button on the designer), does that always load OK? No.