Before going into tutorials, make sure that you know what to do. Start with making a design. 6 buttons is probably not enough because that would imply only three different images. Make it 12. Put them in a table layout, in a 3x4 arrangement.
The next step would be to display the images (do not bother about hiding them yet) randomly on your screen, having two of each.
It involves creating a list of the buttons (during Screen1.Initialize) and a list of image names. Be sure to know how to use the any blocks.
You would have a list of 6 image names. To put them randomly in the buttons, you would create a new list witch each name twice. Then you would go through the list of buttons and assign a random item from the new list you just made, removing it from the list after you have assigned the picture. Make yet another list which keeps track of which button has which image.
If you get this far, report back, or maybe you found out how to do the checking by then.
Cheers, Ghica.