This tutorial will demonstrate App Inventor's Near Field Communication (NFC) capabilities. You'll build an application that will simulate the shell game by writing messages to NFC tags in setup mode and reading them in play mode. In order to get the full experience from this application, you will need to purchase readable, writable, NFC tags.
First, you need to acquire the NFC tag data. Either Temporarily storethe Tag data to a variable, then store that variable to your database using a Button event handler.. The NearField shows what is possible. Or use the TagWritten event to do it.
We want you to have fun with App Inventor. Here are some resources to help you learn to use the AI2 tools A very good way to learn App Inventor is to read the free Inventor's Manual here in the AI2 free online eBook http://www.appinventor.org/book2 ... the links are at the bottom of the Web page. The book 'teaches' users how to program with AI2 blocks.
There is a free programming course here http://www.appinventor.org/content/CourseInABox/Intro and the aia files for the projects in the book are here: http://www.appinventor.org/bookFiles
How to do a lot of basic things with App Inventor are described here: http://www.appinventor.org/content/howDoYou/eventHandling .
Also look here http://kio4.com/appinventor/index.htm and here http://www.imagnity.com/tutorial-index/ for more tutorials.
Regards,
Steve