JaySerpa is responsible for the Skyrim on Skooma mod, which not only makes skooma addictive, but adds 69 different psychedelic experiences you'll randomly enjoy one of each time you consume a bottle of the madgod's favorite tipple. It may sound like a joke, and it was uploaded on April 1st, but it's clearly a labor of love that took JaySerpa about five months to create. One of the best Skyrim mods? Well, I think so.
"This skooma is to lose your head for!" a text pop-up announced as a swirl of red light whooshed around me. Switching to third-person camera I saw that was literally true. I'd lost my head, leaving only a jagged red stump with a shard of white bone jutting out of the center.
The mammoths, now charging at me because I'd wandered too close to them, weren't put off by this, and nor were the three wolves who subsequently appeared to join the party. I bravely ran away as the color contrast went wild, leaving the mammoths to start stomping the wolves instead of me and my elytra friend.
The bottle after that turned me into an unmoving chair for a slow 60 seconds, while the one after that ramped up the colors again, this time cycling through the kind of "why is this option in the photo mode anyway" settings that make everything look like an optical illusion designed to stain your vision when you look away. I killed the last wolf as everything turned so blue I couldn't see it, then a hazard yellow that really brought out the red of my dark elf's eyes.
Since the next bottle had the effect of boosting my archery score, I figured why not have another before the effects wore off? And that was when I passed out, which is what happens if you don't wait for one trip to end before embarking on the next. I responsibly waited for the timer to run down before I drank another, and immediately passed out again.
The strange vision that followed sure looked like the opening credits of a videogame, only instead of transitioning to a cart ride, it ended with me lying on the floor of a hovel near Ivarstead. A filthy down-and-out named Roluf who knew the dangers of skooma well woke me up and gave me a glimpse of my bleak future if I stayed on this path.
That might have made me walk away from a life of skooming out, if I'd been able to stand up to do so. Instead, I was stuck in the lying-down pose even as I flew out of the building, which may have been a bug rather than part of the trip, but who can tell? I fixed it by fast traveling to Ivarstead, where I figured I may as well neck the last bottle, just to keep it out of circulation.
It was worth it, because that was when the magnificent goat appeared. The goat wore a floppy hat, left rainbows beneath its hooves, and was named Cabrita Bartholomew according to the prompt that suggested I ride Cabrite Bartholomew. Of course I did, with my elytra by my side. Who knows what adventures we'll have next?
The Skyrim on Skooma mod is available for Skyrim Special Edition, as well as original flavor Skyrim. You can safely install this mod mid-playthrough without having to worry about any effect it'll have on your save file, although your health and mental stability are another matter.
Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame."}), " -0-9/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Jody MacgregorSocial Links NavigationWeekend/AU EditorJody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
So when my boyfriend told me that Skyrim was coming out November 11 and that I shouldn't expect to see him for three months, I was like, "Oh, ha ha, funny joke about how time-consuming games are. I get it." But then I started reading horror stories about "gaming widows" on totally serious news sites, which are the ultimate authority in telling us what to be scared of. ("Could Illegal Immigrants Be Giving You Cancer?" etc.)
So that got me properly scared. Furthermore, I found out the so-called "experts" have refused to classify video game addiction as a real addiction, so I decided to keep a daily journal of Mike's actions, hoping to capture a real case study of a descent into video game addiction that would finally wake them up, and maybe win me some kind of science prize.
8:57 pm -- I ask Mike to help me change out the cat litter box. "OK," he says, winkingly, "but only if it takes less than 3 minutes." He gets to start playing Skyrim at midnight Eastern time, which I guess is 9:00 here. Already he's watching the clock like a hawk. His pupils might be dilated. I think that is something you are supposed to measure when you are assessing addiction. I saw it on CSI once.
9:02 pm -- How can cats not tell when their butt is not in the litter box? "Gee my ass feels kind of high and my back feet aren't touching any litter, but I sure see a litter box in front of me so I must be in it. Aaaahhhhhhh."
Well, it's cleaned up now. Mike saunters over to the computer and checks on the game. It's ready to go. I take a deep breath and prepare myself for the ordeal to come. I may not see him again for months. I must be brave.
9:45 pm -- Mike wanders over to the couch and passes out. It could be from the 10-hour days he's been working on his feet with no breaks, or it could be from the ton of Benadryl he just took to deal with his allergy symptoms, but I think the most likely cause is just emotional exhaustion after the excitement of the moment he's been building up to all week. His gaming obsession must have run deeper than I thought to make him this tired.
6:30 pm -- On my way home from work. Bracing myself for the way the house is going to look when I get home -- messy dishes, lights off, probably forgot to let the dog out. I'll have to remember to keep an eye out for poop.
7:00 pm - No poop on the floor. Mike has a full three-course dinner ready. While we're eating, I can sense him itching to get back to the computer. He's not hurrying or flighty or showing any outward symptoms at all actually, but you know. I've got a sixth sense. He keeps asking me why I am staring at his pupils.
7:30 pm -- At last, I'm getting a chance to fully observe him absorbed in the game. He's got his headphones on and is completely focused on the screen. I bet he won't even hear me if I talk to him. I'm going to test that theory out.
7:31 pm -- I tested it out with a "Hey." He paused the game after an almost 1 second delay, turned to me and said, "Hi." I gave him a hug and he hugged me back but I don't think he was giving it 100 percent. I would assess the hug at 75, maybe 78 percent. Clearly the game was already draining his focus.
Some studies have shown that activity decreases in certain parts of the brain when playing video games, specifically a part responsible for decision-making and some higher cognitive functions, maybe like noticing a cat has climbed into your lap. If he can't even notice something that fat jumping on his lap, soon enough he will be just like those gaming addict couples that neglect their starving kids. It's scary to see what these games can do to your brain.
8:10 pm -- Lost all my research links about video games and brain chemistry. Somehow my cat got into my lap while I was typing that last paragraph and she just now rolled over onto the keyboard. She's a sneaky devil.
10:25 pm -- No new observations here. He's still scarily absorbed in that little world. I've downloaded some more iPhone games to kill time in between pupil checks. Plants vs. Zombies is awesome! I've been playing it for the past hour and didn't even notice. Good stuff.
9:00 am -- I had a great idea for a spreadsheet I was going to set up to track his pupil dilations and other physical signs. He is pretty agreeable about me putting electrodes on his chest and forehead but vetoed the colonoscopy because he "doesn't understand what that was going to show." Personally, I think he's afraid of seeing the physical evidence of how much this addiction is affecting him.
11:30 am -- He's back on the computer. Earlier, he took a shower, washed the dishes and started some laundry, which is what he normally does, but I don't think he was as into it as he usually is. I think I saw him frown when he picked up his dirty socks. Addiction often causes people to lose interest in the tasks they once loved.
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