Dear MiniGUI Community,
We are pleased to announce the release of HMG Extended Edition – Build
26.04 (2026/04/24).
This release brings a series of refinements and internal improvements aimed at enhancing stability, maintainability, and overall developer experience. It includes control-level updates, performance optimizations, toolchain upgrades, and refreshed sample applications to better support modern development workflows.
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Key HighlightsCore (C Layer) Improvements
* Control Miscellaneous Module
Major refactoring and code cleanup to improve structure and maintainability.
* Font Handling
Refactored for improved clarity, safety, and cross-platform compatibility.
* Cursor Handling
Revised for better consistency and long-term maintainability.
* Icon Handling
Codebase cleaned up and reorganized for clarity (no functional changes).
* ToolBar Handling
Internal updates and optimizations.
* StatusBar Handling
Enhancements for consistency and stability.
* MessageBox Handling
Improvements to internal implementation.
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Libraries & Toolchain Updates* HbSQLite3 Library
(PRO version) Updated to SQLite 3.53.0 (previously 3.52.0).
* Harbour Compiler 3.2.0dev
(SVN 2026-02-28 15:33) * Updated libpng to version 1.6.58 (from 1.6.55).
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Samples & Applications* Updated “Get Form Client Height” sample
* Fully refactored “Font Measurement Utility” sample
* Updated “HbZipArc Usage” sample
* Updated “Arkanoid Mini Game 3.0” (by Edward)
* Updated “Tetris Game” (by Claudio Soto)
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DownloadsSTANDARD Buildhttps://hmgextended.com/files/CONTRIB/hmg-26.04-setup.zip* Built with Borland C++ 5.8.2
* ⚠
This build is not recommended for production use.
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PROFESSIONAL Build*
https://hmgextended.com/files/CONTRIB/hmg-26.04-pro.7z*
https://hmgextended.org/files/CONTRIB/hmg-26.04-pro.7zThe PROFESSIONAL build is production-ready, stable, and represents the recommended upgrade path.
Access credentials (
password) are shared with project donors.
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We extend our sincere thanks to all contributors, testers, and supporters whose efforts continue to improve and sustain the HMG ecosystem.
Best regards,
Grigory Filatov
on behalf of the MiniGUI Team