Latest release is finally out. Just a patch to fix some of the reported bugs. Our Comms Officer also put together some information about settings, updated the roadmap and put out a survey to get CV4 feedback. Kindly check it out. Now we're heading back to the Dev mines to work on server automation!
v0.10.6 Release Notes:
Added a control layer tweak that allow **two** fire buttons
Changed the pad fire option to "on" with fire buttons by default
Slowed objective items de-spawning too quickly or at all (fix for LAN,
online servers already updated)
Fixed a crucible map bug
Fixed PHASR (and other weapons) from shooting through walls
Fixed the ranked play region waterfall to stop working when starting
over too quickly (it was always keeping you on the last connected
region)
Fixed a network issue causing player's visualized specials to not be
visualized on remote players screens
CV4 Feedback SurveyInfo About SettingsThank you to those of you that have emailed us questions. Looks like
people would like some clarification on some of the new settings:
- Sight Methods (the aim assist dots):
- - Constant - default calculates distance between you and top of the
screen (keeps a circle around you).
- - Adaptive - maintains the view ratio of the weapon's offset (creates an oval)
- - Cut off - Pushes vertical p to the limit and keeps from going off the screen
- Sight Laser toggle on/off - turns laser on/off
- Scope Method - changes zoom (see wiki for details
https://mini-militia-classic.fandom.com/wiki/Settings_(Gear))
- Scope Speed - animation speed (see wiki for details
https://mini-militia-classic.fandom.com/wiki/Settings_(Gear))
- Panning Speed - how quick the screen tracks and moves to where you
are looking. normal/fast/rapid/turbo/slowest/slow
- Weapon Look - offset controls that adjust the player position on the
screen (how centered you are on the screen). cv4/none/25%/50%/75%/100%
- Air Combat Roll - some phones have an accelerometer that will cause
the avatar to roll in the direction of the tilt. This allows control
over that setting (default/inverted/none).
- MMC Visuals - Turn off to make the game look like v4. Turning on
shows crouch shield, control style, and more feedback with sound and
visuals. On by default.
Roadmap UpdateWant to know what we are working on next? Find the latest roadmap
attached and here:
https://drive.google.com/drive/folders/1KBRgRIe8z0duhetJY1RHmqu-XL1_HLrX?usp=sharing