Sound System Download Windows 7

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Holly Coffell

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Aug 4, 2024, 4:35:30 PM8/4/24
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MicrosoftWindows Sound System (usually abbreviated to WSS) standard is supported by wide variety of DOS sound libraries, though its support is much rarer than Sound Blaster, Gravis and Roland series.

This is a standard for 16 bit PCM playback. Original Windows Sound System card has OPL3 chip onboard located at 388h address, thus it's a generic OPL3 card from the point of music. Other sound cards supporting WSS standard behave differently in music domain, from OPL3 bearing Yamaha OPL3SAx to monstrous Terratec EWS64XL offering MIDI daughterboards and loadable GM/GS patch banks for sample based synthesis.


Most popular late DOS sound libraries, Miles Sound System and HMI Sound Operating System, support WSS. Same with less popular Loudness Sound System, Digital Sound Interface Kit, Digital Sound & Music Interface and Junglevision Sound Drive.


Some WSS cards have SB emulation TSRs however, though those tend to be very finicky. I know Diamond and Turtle Beach had WSS cards with such a TSR coming with their Opti/Crystal Semiconductor-based WSS cards, and therefore can cover Doom, Duke3D, etc..


The original WSS is the AD1848 codec with an OPL3 next to it. No other bus interacing logic. Does CD quality 16-bit at 48kHz.

Many other soundcards use the AD1848 chip or the superior Crystal equivalents CS4231/CS4248. But they do come with another bus interfacing chip in between. This interfacing chip can be of brands like OPTi, Aztech, Crystal, Yamaha, Ensoniq, C-media and Mediatrix. I have examples of all of these, except OPTi+Ensoniq. The ones I have are Sound Blaster Pro compatible in hardware, without TSR. They usually use the same interrupt for both WSS and SB-Pro. Sometimes they get stuck in SB-Pro mode, Crystal supplies a small DOS tool to reinitialize WSS mode.

Software support for WSS is mediocre, but allows for superior sound in Windows, MPXplay and some late DOS games (Miles Sound System). Games like tyrian expect the WSS to have its resources set to the classic configuration, like DMA 0 + 3 and IRQ 5. Allegro WSS support is listed but not working.

Protected mode 'Miles Sound System' games can have the WSS driver implanted, by replacing the SB16 one for example. I did this with System Shock.


I have two of the Windows Sound System ISA cards and originally bought them to include in an exclusive Win 3.1 setup. I believe that I found the correct drivers but have not had the chance to try them out as I have not built my Win 3.1 system yet.


I know there are German version Compaq drivers on vogonsdrivers.com, but does anyone have the English version Windows 3.1 drivers? How about the original documentation scans as well? (I know that's asking a lot, but it doesn't hurt to ask).


For the past couple months, we've been having issues with the internal realtek sound system cutting out. No audio output through the internal speakers, although it will work through attached devices. Windows THINKS it's working; audio troubleshooter shows no problems and any 'test' in the sound system of Windows shows a 'playing' animation. But no audio of any type can be heard through the internal speakers. Attached headphones? Yes, that works.


Troubleshooter, no fix. Switching audio devices, no fix. Volume up/down/on/off, no fix. Some cases, restarting the computer didn't even help. Until this morning, we had to remove all the audio devices from the Device Manager, let it reinstall them and then restart the computer to get it to work. Finally this morning, tried restarting the Windows Audio Service. That worked! It restarted the dependent Realtek Audio Service, so next computer with the problem, I'm going to try just that one, but for now, restarting the Windows Audio Service worked. Still a pain because regular employees don't have the admin rights to do that, but at least we can fix their audio issues in under a minute now.


I wanted to post this in case anyone else was having the same issues ... to let them know restarting the service is a quick fix, but also to see if anyone has an idea of why this is happening to begin with.


Sadly, we switched to HP computers 3 years ago because of the problems we had with Dell for a couple years, but am now looking at switching back to Dell laptops because of all the problems we've encountered with HP laptops over the past 2 years ... this audio issue, wi-fi card issues, usb-c network card issues, etc.


I did search the net and found that right click of system bar can take me to the right place where to fix the issue. Well ... it did but the sound icon is off and greyed out so I am not able to change it.


My computer is recognizing my UFX II, says it is up to date and working correctly, but the computer does not allow me to select the UFX II as my sound input/output device from the available drop-down menus in sound preferences.

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Details:


Please advise! I'm new to Windows... trying to learn my way around that I can troubleshoot such issues myself.

I apologize in advance if a solution to this has been detailed. If there is such a thing, I am trying my best to find it!


Windows and most applications do not support ASIO.

So for Windows and non-asio-aware applications you need to create WDM devices for those I/O ports

where e.g. monitors and phones are connected to.

This you do in the RME driver settings see "WDM devices".

One of these ports you select as "Speaker Device", then you get a Speaker Icon for this particular port,

so that you can identify it easier, this you make to the Windows default sound device.


For pure DAW work you simply load the ASIO driver, the ASIO driver has direct access to the recording interface and also bypasses the Windows Sound system with the goal to avoid any potential quality degradation and latency.


I have been searching the following path and clicking on everything I can imagine might bring it up: device manager --> sound/game controllers --> rme ufx ii --> rme ufx ii properties --> driver details --> ____?


On the topic of setting up WDM Devices on windows is there any way to force 5.1 (instead of 7.1) as the default multi-channel configuration. Games and applications assume I'm running 7.1 hardware channels but I only have 5.1. Which means the fold downs are wrong/not happening.


"The driver settings you find in the notification area which is located at the right end of the taskbar at the bottom of your screen. For the MADIface driver the icons name is "MADIface Series Settings". If the icon is hidden, then you have to customize the taskbar."


Audacity playback is always maximum two channels, left and right. So you may want to configure your sound device for an application that only sends stereo, probably duplicating left and right to the other channels.


On a non-configurable soundcard, the (usually) blue stereo Line-In is generally the only connection available for a stereo connection such as a cassette machine or sound mixer. Later cards could configure Mic-In for stereo and high end soundcards can configure everything.


The problem is solved.

Plugging and unplugging L and R channels I found out that the L channel is additionally applied to the left rear speaker and to the Center channel of 5.1 system, and R channel is applied to the right rear speaker and to SW channel as well. Thus, it produces feeling of some kind Dolby surround system just by 2 stereo channels mixing.

But Audacity works correctly. The two channels are on there L and R places. So, when I compare the correct Audacity record with that online pseudo Dolby surround sound I have a feeling of some flatness, but actually the record is absolutely correct.


I've recently upgraded to Windows 11 and I'm encountering some difficulties with a task that I think many of you might have experience with. Specifically, I'm trying to figure out how to record my screen on Windows 11 with sound. While I've found the built-in screen recording tool in Windows 11 to be quite straightforward for capturing video, I'm struggling to include audio in my recordings.


I've done some basic troubleshooting like checking my microphone and system sound settings, but I haven't had much luck so far. It's crucial for my work to create high-quality screen recordings that include both the screen activity and the accompanying audio, so any advice, tips, or recommendations from this community would be greatly appreciated.


PowerPoint's screen recording tool is integrated into the application, eliminating the need for third-party software for screen capture. This feature is particularly useful for educators, trainers, and professionals who want to create engaging presentations that include demonstrations, tutorials, or walkthroughs of software applications. You can record your entire screen or select specific areas to capture, and you also have the option to record audio from your microphone and the system audio.

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