Excuse all the recent emails, people report bugs or have easy feature requests and I have time to do them now.
Yet another minor Mineways release,
10.05, but with some useful fixes and additions:
https://github.com/erich666/Mineways/releases/tag/v10.05For people using modded worlds, there's now a new scripting command that lets you choose what block you want used when an unknown block is encountered in Mineways. Instead of turning these into air, you can now choose some other block as a substitute.
Eye candy, a shot of
a Venice build from PlanetMinecraft:
