Mineways 10.04: Fix roughness and MDL emission for USD export

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Eric Haines

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Nov 28, 2022, 4:40:31 PM11/28/22
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I noticed that constant roughness values were not getting exported for MDL shaders (though were for UsdPreviewSurface shaders), and that the emissions were way too high, due to my confusion about how the firefly filter in Omniverse is used. Official release notes here.

With constant roughness now working for all USD shaders, even vanilla Minecraft looks good in Omniverse Create:

1004.jpg
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