claim land block - Grief prevention

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3wsparky

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Sep 26, 2014, 7:01:48 AM9/26/14
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I'm not sure if I'm just missing something here but kids will be kids and smash anything they can, so how can I leave them in a world where they can build to their hearts content without some twit smashing the hell out of their hard work.

Greif prevention block looks like the obvious answer but I see edu hasn't the ability for this to be imported as it's forge based.
it seems that the standard minecraft offers a much more manageable world with users safe in the knowledge that they can build without risk of destruction.

clearly I'm missing something here as that would have been within the top list of essentials ?

Matt Coia

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Sep 26, 2014, 8:58:24 AM9/26/14
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The topic has been covered in this group many times. There are forge based mods that will do as you describe but we advocate the teaching of community guidelines and developing good digital citizenship over the strict constraints such a mod would impose. 
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MisterA

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Sep 26, 2014, 11:23:28 PM9/26/14
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Matt is definitely correct there.

You can find a mod that will do almost anything...but then why even play a world where you have such a great opportunity to teach skills like cooperation, collaboration, community, and respect?

If a student rips another students paper, we wouldn't find a way to stop paper from ripping would we? No, as teachers we would take this as a teachable moment and educate not just the student, but all students in the class about the respect, personal property, vandalism, and things of that nature. We might even go as far as talking about conflict resolution and "making it right" after you have done something you shouldn't have done.

Anyone that has ever asked this question on the boards, has probably heard me talk about this...as I think it is one of the best things omitted from MCEdu. Grief protection mods and features are certainly not essential.

I run my classes with MCEdu quite often...almost every class for 240 students all year as a matter of fact. I can count on one hand the times I had to pull someone aside for "griefing" like behaviors.

With the following list, you shouldn't have many issues either:
1. Provide time to discuss Minecraft @ home vs. Minecraft @ school
2. Discuss with the class expectations and goals. Don't forget to agree upon actions for those that do not want to follow them.
3. Use the Freeze All Students...it is a great way to get their attention. I use this as much for praising someone as I do for busting them.
4. Keep your lessons engaging, your goals rigorous, and you will avoid idle hands that lead to griefing.
5. Get the kids invested in the map/lesson/build and they are less likely to want to destroy it.

Hope that helps.

3wsparky

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Sep 29, 2014, 3:42:19 AM9/29/14
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Sadly life is full of A holes, just like the anti grief mods that are on www servers I see this to be no different.
if they want to all collaborate then that's fine, you to have a front door with a lock on it so you can have your own private space to do with as you please, venture out and you can go and be part of some collaboration of art work or some other things.

I have found the post with mytown and installed it, I am however struggling to create a town as no matter where I try to place a block it says it's to close to another town. if I view all towns I can see only one town 1 block in size.

if I issue the command /ta it says permission denied even tho I have added.  to permissions.yml  this :

groups:
  default:
    default: true
    permissions:
    - mytown.ecmd.home
    - mytown.ecmd.spawn
    - mytown.ecmd.sethome
    - mytown.cmd
    - mytown.cmd.*
    - modifyworld.*
    - mytown.adm.cmd.(|.*) -

any idea's I would like to get into a position where the pupils can look after them self's and this whole mod looks a bit bloated if im honest.

EduElfie

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Sep 29, 2014, 6:48:51 AM9/29/14
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You may want to adjust the distance between towns setting. Having not set up MyTown before, I cannot tell you exactly where to go, however from some of the discussions that have been on this board in the past I think there is a setting that states how close towns are allowed to be.

Elfie.

Diane Main

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Sep 30, 2014, 12:08:06 PM9/30/14
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3wsparky,

I would just like to commend my peers in this group who have much more experience with MinecraftEDU than I do, and who gave what I believe is excellent advice and opinions, despite what comes across (intentionally or not on your part) as a very antagonistic stance.  It is likely that you don't realize how abrupt and narrow-minded your posts and comments read when someone other than yourself reads them.  You probably have a positive, cooperative intent, but of course, when we're in a text-only online format, it's really hard to read intent, emotion, and other nonverbal communication into words on the screen, so it's hard to give you that benefit of a doubt.

I'm saying this because as an educator for more than 20 years, I have worked with a LOT of teachers, and students, and I feel that this experience has taught me that the teacher's outlook, attitude, and mindset go a very long way toward establishing appropriate expectations for students to follow.  If you're looking for ways to rip this particular platform apart, your students will too.  If you don't convey a positive outlook and respect for the game you're using, why should they?  Also, if you feel the need to put in place features that indicate you don't trust your students to make right choices, then not only do you deny them the opportunity to make you proud of them for their good choices, you convey that you don't trust them or respect them as individuals, and they will resent that.

I've read and heard some really great ideas from folks here about students developing their own code of conduct, based on some fundamentals you introduce, and policing themselves with great success.  I think this is great preparation for their futures.  I always try to imagine my students (and ask them to imagine themselves) in their future job settings.  Sometimes I tell them to ask their parents how it goes in their work places.  If you walk into work, rifle through someone else's desk, and take or destroy their work, what happens?  Work places have commonly accessible areas.  Trust and respect are life skills our students will need in these places.  Why not develop them now while also learning how to collaborate and demonstrate self-control.

JRM_DePixel8r_

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Oct 2, 2014, 8:28:56 PM10/2/14
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There are some other options that both allow for the teaching of the community principals, as well as the encouraging aspects of a populated server as well.  I am setting up some servers, and doing some of these points both in and out of EDU servers:
  1. Use the scoreboard system.  This allows you to add players to groups, which you can use as a hidden control mechanism with command blocks.  Place a command block down, and set it up to constantly check for people in a group, if they are in that group they can access an area covered by the command block.  So people can only go into some areas if they are allowed.  This can also be a good reward system as well.
  2. Build a prison in the server.  Not joking.  I have one that uses again command blocks, and upon arrival drops them into a cell, strips them of all equipment and puts them into adventure mod and adds them to a group called Convicts.  Convicts don't get to do much till they 'parole' themselves by behaving nicely.  Once they have proven themselves, they can move back into other groups.  
  3. Have a group of players voted in by their peers to take on a Sheriff style role with deputy assistants, give them op level 2 (from memory) so they can enforce rules, and teleport people to the prison. 

Most of the online mods I have seen for "crowd control" are Bukkit server mods, and not Forge ones.  The majority of Forge ones are fairly limited.  So I built my own systems using in game mechanics.  Supported by a lot of mods to give me more functionality (better redstone capabilities etc).

The list of mods I use is large, but the key ones to what I have done are the following:
NEI
Buildcraft  (pipes and machines with gates for logic components)
Industrial Craft (with the nuclear reactor control addon) (Display panels)
MCI (Better redstone management and LED info panels)
RedstonePasteMod (better redstone management)

I have a load of others, all 1.7.10 tested (though now testing them as a bundle in EDU). 

I am not a teacher, but I am a mad advocate for EDU as a tool, and do work in education.  I am however a mad gamer, and mad minecrafter.  My clan and I (those that play MC) are currently building a full living city with trains, prison, power stations, rental properties, farms and more, so all of the above and more is being employed for it. 

I HTH.

JRM_DePixel8r_

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Oct 2, 2014, 8:33:37 PM10/2/14
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As another note too, further to the group idea.  Where I work we have multiple schools all connected, and we are going to put a vanilla MC server up.

To help make things stay nice and safe, we are zoning the world up, so each school has an area that is just for them, and some large communal areas.  The idea being that we will encourage the use of the communcal area, but we give safe havens for those either not adventurous enough to go into it, or for those that are having bad experiences.  Our admins (level 3/4 OPs, all central IT staff) will then have access to the server to try and keep it safe, and the teachers are mods (level 2 OPs). 
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