I am a Windowsphobe. My newest server is on a Lenovo laptop running Windows 7. My clients are Macs. I have been using minecraft off of our own servers for 2 years successfully and have added many mods.
I posted this yesterday to support.
I have installed Turtle Island onto my newest minecraft server along with the
mods computercraft and custom npcs. I also installed the mods on
client machines. This is the error I get once I log in :
Connection Lost: Mod rejections [FMLMod:ComputerCraftEdu{1.74},
FMLMod:qCraft{1.2}, FMLMod:ComputerCraft{1.74},
FMLMod:customnpcs{1.7.10b}]: 10.100.108.25:25565
Thank you for any information you can give me on this issue.
I received this answer:
Those mods listed in the disconnect message are the ones that are enabled on the server but not on the client computers.
Could you make sure that all of those are enabled in the "Mods" menu on the Launcher. Ironically the clients with the installed new mods now work well with the old servers, desktops running Windows 7.
Well, I checked that all mods were the same on client and server ends. Both server and client are running minecraft 1.7.10 build 21.
Now I have a new problem in that the server keeps crashing within seconds of launch.
My crash report says that the server starts but the mods are "unloaded" then it fails.
Did I mention I am a Windowsphobe? I have no idea how to troubleshoot anything that is not the obvious.
Thank again for any help you can offer with this matter.
Nancy
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On Mar 25, 2016, at 6:07 PM, EduElfie <elford.s...@edumail.vic.gov.au> wrote:
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Okay. I am now over the idea that it might be the computer. I also lowered my version of CustomNPCs to 1.72 and Computercraft to 1.74. I cn not find the documentation that tells which mod versions as the instructions just say "download the latest version". Am I missing something?This has been going n for weeks now. Not even my most savvy minecrafty kids can figure it out.
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