Issues with 1.7.10 and Custom NPCs

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Eric

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Jul 29, 2014, 6:48:12 PM7/29/14
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Very strange and specific issue here. With 1.7.10 build 2, Custom NPCs will not save Transport data (the types of NPCs who teleport you). Custom NPCs saves its data in different .dat files in the minecraft/server/customnpcs folder, including files like dialogue.dat, quests.dat, etc. All this worked perfectly in the 1.6.4 versions.

For some reason, the transports are being reset to a blank file whenever the server is started up. I have talked to Noppes, and he can't see any issues on his end, which leaves me to think it's an issue with the new version of Edu. Could Edu somehow be conflicting with the saving of one particular file that a mod is creating/saving on its own? Or could it be a Forge issue?


Eric

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Jul 29, 2014, 11:44:14 PM7/29/14
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Correction, the folder it saves files in is saved with the world, so it's \minecraftedu\servertool\worlds\savedworlds\WorldofHumanities2014\customnpcs, for example.

Noppes

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Aug 3, 2014, 6:11:52 AM8/3/14
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I found the problem and it affects factions and more as well. I need to load that data before any npc spawns and use the FMLServerAboutToStartEvent for that, but the MinecraftServer.getServer().getFolderName() does not appear to have been set the the tmpworld yet. Dialogs and quests I load in the FMLServerStartedEvent which load fine as it looks like the foldername has been set correctly in that.

Eric

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Aug 5, 2014, 12:13:32 AM8/5/14
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Toni and Aleksi, do you think you can fix this issue for development build 3? Hopefully finding this issue will help improve Edu and avoid incompatibilities in other mods that we may not have found otherwise.

Aleksi Postari

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Aug 5, 2014, 4:02:56 PM8/5/14
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I've added this into our bug tracker and investigating on it.

Toni Paavola

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Aug 7, 2014, 7:06:17 AM8/7/14
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It seems like we found the issue and fixed it. Will be fixed in the next release.
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Toni Paavola

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Aug 7, 2014, 10:16:14 AM8/7/14
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1.7.10 build 3 is online and should fix this issue. Big thanks Noppes for figuring out the problem!

Noppes

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Aug 7, 2014, 11:34:29 AM8/7/14
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No problem thanks for fixing

Noppes

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Aug 7, 2014, 11:47:24 AM8/7/14
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1.7.10 build 3 does not allow me to start the server. It seems to crash while starting.

http://pastebin.com/Uyk1Xyki

EduElfie

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Aug 7, 2014, 6:33:34 PM8/7/14
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Interesting I had it running a server last night with just your custom NPC mod in there. Any additional mods in there that we could try to replicate your situation with?

Elfie.

Noppes

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Aug 8, 2014, 3:54:38 AM8/8/14
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A clean install fixed the issue not sure what was wrong.

Eric

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Aug 9, 2014, 8:50:52 AM8/9/14
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Excellent! Thanks everyone!
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